This simple programs aims to find best and most suitable location for your gaming experience.
It does not improve anything, its just measuring time needed for packet from your computer and wait time for response packet to arrive from remote socket. Implementation runs over secured websockets.
Note: this program is using their native latency testing which is clever thing. Game server will add +5/10ms to this connection so don't brag about it.
Currently my first Golang program, so for learning purposes.
Just launch .exe program
Download is provided in the Release part of the repo. Most of the distros are supported and already compiled.
MIT