Pinned Repositories
3d_tiles_tools
模型瓦片生成工具
3DTilesRendererJS
Renderer for 3D Tiles in Javascript using three.js
assimp
Official Open Asset Import Library Repository. Loads 40+ 3D file formats into one unified and clean data structure.
awesome-gis
😎Awesome GIS is for collecting the GIS related sources, including cartographer tools, geoanalysis tools, developing tools, data, conference & communities, news, MOOC's course, some amazing map site, etc.
bgfx
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
CDT
C++ library for constrained Delaunay triangulation (CDT)
cesium
An open-source JavaScript library for world-class 3D globes and maps :earth_americas:
delabella
2D Delaunay triangulation (dela) - super stable (bella!)
dxf-viewer
DXF 2D viewer written in JavaScript
IfcOpenShell
Open source IFC library and geometry engine
kallr's Repositories
kallr/delabella
2D Delaunay triangulation (dela) - super stable (bella!)
kallr/dxf-viewer
DXF 2D viewer written in JavaScript
kallr/osgverse
osgVerse, a complete 3d engine solution based on OpenSceneGraph.
kallr/3dfier
The open-source tool for creating 3D models
kallr/berry-free-react-admin-template
Berry free react material-ui admin template for easing and faster web development.
kallr/bevy
A refreshingly simple data-driven game engine built in Rust
kallr/build-your-own-x
Master programming by recreating your favorite technologies from scratch.
kallr/cdb-to-3dtiles
Convert CDB to 3D Tiles
kallr/cesium-native
kallr/Computational-geometry
Computational Geometry Unity library with implementations of intersection algorithms, triangulations like delaunay, voronoi diagrams, polygon clipping, bezier curves, ear clipping, convex hulls, mesh simplification, etc
kallr/DuckX
C++ library for creating and modifying Microsoft Word (.docx) files
kallr/dxf-viewer-example-src
Source for dxf-viewer-example GitHub pages repository
kallr/entwine-pointcloud-
Entwine - point cloud organization for massive datasets
kallr/filament
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
kallr/geo-three
Tile based geographic world map visualization library for threejs
kallr/IBLBaker
Light probe generation and BRDF authoring for physically based shading.
kallr/libspatialindex
C++ implementation of R*-tree, an MVR-tree and a TPR-tree with C API
kallr/llama2.c
Inference Llama 2 in one file of pure C
kallr/mcut
Fast & robust mesh boolean library in C++
kallr/muparser
official repository of the muparser fast math parser library
kallr/OpenFBX
Lightweight open source FBX importer
kallr/openFrameworks
openFrameworks is a community-developed cross platform toolkit for creative coding in C++.
kallr/PBR
An implementation of physically based shading & image based lighting in D3D11, D3D12, Vulkan, and OpenGL 4.
kallr/polyfem
A polyvalent C++ FEM library
kallr/tess2
Parallel Delaunay and Voronoi Tessellation and Density Estimation
kallr/thebookofshaders
Step-by-step guide through the abstract and complex universe of Fragment Shaders.
kallr/trimesh
Python library for loading and using triangular meshes.
kallr/voronoi
A C implementation for creating 2D voronoi diagrams
kallr/xatlas
Mesh parameterization / UV unwrapping library
kallr/yocto-gl
Yocto/GL: Tiny C++ Libraries for Data-Driven Physically-based Graphics