/sfun

Stuff from unnamed namespace

Primary LanguageC++Microsoft Public LicenseMS-PL

sfun

build & test (clang, gcc, MSVC)

sfun - is a header-only collection of utilities for string manipulation, metaprogramming, core guidelines support and other general-purpose tasks.

Contents

  • contract.h - Macros for contract programming, violations lead to std::terminate() (the implementation is copied from GSL)
  • functional.h - Metaprogramming and other helpers for functions and callable objects;
  • interface.h - sfun::interface, a private base class that brings the properties for virtual interfaces recommended by Core Guidelines (non-copyable, non-movable, has virtual destructor); sfun::access_permission - a restricted member access alternative to the friend keyword, based on the badge pattern idea.
  • member.h - A wrapper that allows storing const and reference types members without affecting the parent class's copy and move properties (as recommended by Core Guidelines).
  • optional_ref.h - A non-rebindable optional reference wrapper implementation.
  • path.h - Helpers to follow ut8everywhere manifesto by storing UTF-16 inside std::filesystem::path on Windows and UTF-8 on other platforms. All std::filesystem::path objects should be constructed with sfun::make_path and converted to a string with sfun::path_string.
  • precondition.h - Precondition wrappers for function arguments, based on the idea of the precond library.
  • string_utils.h - Basic string utils based on STL algorithms.
  • type_list.h - A basic type list for metaprogramming.
  • type_traits.h - A collection of type traits.
  • utility.h - Miscellaneous helpers, some are from the standard library newer than C++17.
  • wstringconv.h - UTF-16 to UTF-8 string conversion for Windows, provided by the utfcpp library bundled in the detail/ directory.

Installation

Download and link the library from your project's CMakeLists.txt:

cmake_minimum_required(VERSION 3.14)

include(FetchContent)

FetchContent_Declare(sfun
    GIT_REPOSITORY "https://github.com/kamchatka-volcano/sfun.git"
    GIT_TAG "origin/master"
)

#uncomment if you need to install sfun with your target
#set(INSTALL_SFUN ON)
FetchContent_MakeAvailable(sfun)

add_executable(${PROJECT_NAME})
target_link_libraries(${PROJECT_NAME} PRIVATE sfun::sfun)

To install the library system-wide, use the following commands:

git clone https://github.com/kamchatka-volcano/sfun.git
cd sfun
cmake -S . -B build
cmake --build build
cmake --install build

After installation, you can use the find_package() command to make the installed library available inside your project:

find_package(sfun 1.0 REQUIRED)
target_link_libraries(${PROJECT_NAME} PRIVATE sfun::sfun)

Running tests

cd sfun
cmake -S . -B build -DENABLE_TESTS=ON
cmake --build build
cd build/tests && ctest

License

sfun is licensed under the MS-PL license