kamen132's Stars
erincatto/box2d
Box2D is a 2D physics engine for games
jynew/jynew
JinYongLegend-like RPG Game Framework with full Modding support and 10+ hours playable samples of game.
yangjian102621/geekai
AI 助手全套开源解决方案,自带运营管理后台,开箱即用。集成了 ChatGPT, Azure, ChatGLM,讯飞星火,文心一言等多个平台的大语言模型。支持 MJ AI 绘画,Stable Diffusion AI 绘画,微博热搜等插件工具。采用 Go + Vue3 + element-plus 实现。
killop/anything_about_game
A wonderful list of Game Development resources.
Habrador/Unity-Programming-Patterns
Implementations of programming design patterns in Unity with examples in C# when to use them.
mofr/Diablerie
Diablo 2 reimplementation on unity
snape/RVO2-CS
Optimal Reciprocal Collision Avoidance (C#)
No78Vino/gameplay-ability-system-for-unity
Gameplay-Ability-System For Unity
MartinKral/Slash-The-Hordes
Rougelite game, made in Cocos Creator
526077247/GenshinGamePlay
参考Genshin的GamePlay框架,包括战斗、解谜、怪物AI、剧情,持续开发中
yika-aixi/IcSkillSystem
A simple and reusable skill system
davidpol/SurvivalShooterECS
A port of Unity's official Survival Shooter tutorial to the Entity Component System.
mayao11/ConsoleGames
871041532/SLGDrawLine
SLG游戏画行军线
ssell/UnityDotsCharacterController
Basic Character Controller Using ECS and Unity.Physics Packages
matthiasbroske/VampireSurvivorsClone
A Vampire Survivors inspired mobile game built from scratch in Unity
QinZhuo/FogOfWar_ForUnity
unity实现的基于视野的战争迷雾
dolejska-daniel/unity-quadtree
Implementation of generic spatial partitioning algorithm (Quadtree) for Unity.
Noxalus/Danmaku-no-Kyojin
Danmaku no Kyojin (弾幕の巨人) is a 2D danmaku developed in C# with XNA.
UnityTechnologies/Unity-Entities-Dodge-the-Bullets
Unity Korea Entities(ECS) tutorial project
sxm-sxpxxl/spatial-partition-structures
Коллекция известных структур данных пространственного разбиения в управляемой и нативной формах.
xhaoh94/UxGame
MetaPandaa/PandaaGames
记录工作中用到的公开资源,技术文章,bug解决,以及unity相关教学。内容涉及 unity,AR/VR,游戏开发,投影,算法,大空间AR,热更新,AIGC等方面。
Vac-HongChen/Unity-FixSystem
利用Unity实现的碰撞检测,并添加四叉树优化,模块完全独立,重新实现Vector的方法即可在服务器使用
shonn-coding/YooAsset-Samples
YooAsset samples
Hengle/Unity-Quadtree-Collision-Detection
Unity四叉树碰撞检测
MouseChannel/RTS
RTS Demo by Unity😘😘😘
No78Vino/UnityToolchainsTrick
提供一些UnityEditor工具链开发的常用小技巧与示例(Provides some common tips and examples for developing the UnityEditor toolchain)
rhn19/ECS-Zombies
Zombie Game using Unity's Entity Component System (ECS)
Zili303/TestGame