Slack API in Go
This is the original Slack library for Go created by Norberto Lopes, transferred to a GitHub organization.
You can also chat with us on the #slack-go, #slack-go-ja Slack channel on the Gophers Slack.
This library supports most if not all of the api.slack.com
REST
calls, as well as the Real-Time Messaging protocol over websocket, in
a fully managed way.
Project Status
There is currently no major version released. Therefore, minor version releases may include backward incompatible changes.
See CHANGELOG.md or Releases for more information about the changes.
Installing
go get
$ go get -u github.com/slack-go/slack
Example
Getting all groups
import (
"fmt"
"github.com/slack-go/slack"
)
func main() {
api := slack.New("YOUR_TOKEN_HERE")
// If you set debugging, it will log all requests to the console
// Useful when encountering issues
// slack.New("YOUR_TOKEN_HERE", slack.OptionDebug(true))
groups, err := api.GetUserGroups(slack.GetUserGroupsOptionIncludeUsers(false))
if err != nil {
fmt.Printf("%s\n", err)
return
}
for _, group := range groups {
fmt.Printf("ID: %s, Name: %s\n", group.ID, group.Name)
}
}
Getting User Information
import (
"fmt"
"github.com/slack-go/slack"
)
func main() {
api := slack.New("YOUR_TOKEN_HERE")
user, err := api.GetUserInfo("U023BECGF")
if err != nil {
fmt.Printf("%s\n", err)
return
}
fmt.Printf("ID: %s, Fullname: %s, Email: %s\n", user.ID, user.Profile.RealName, user.Profile.Email)
}
Minimal Socket Mode usage:
See https://github.com/slack-go/slack/blob/master/examples/socketmode/socketmode.go
Minimal RTM usage:
As mentioned in https://api.slack.com/rtm - for most applications, Socket Mode is a better way to communicate with Slack.
See https://github.com/slack-go/slack/blob/master/examples/websocket/websocket.go
Minimal EventsAPI usage:
See https://github.com/slack-go/slack/blob/master/examples/eventsapi/events.go
Socketmode Event Handler (Experimental)
When using socket mode, dealing with an event can be pretty lengthy as it requires you to route the event to the right place.
Instead, you can use SocketmodeHandler
much like you use an HTTP handler to register which event you would like to listen to and what callback function will process that event when it occurs.
See ./examples/socketmode_handler/socketmode_handler.go
Contributing
You are more than welcome to contribute to this project. Fork and make a Pull Request, or create an Issue if you see any problem.
Before making any Pull Request please run the following:
make pr-prep
This will check/update code formatting, linting and then run all tests
License
BSD 2 Clause license