This is a project for an infinite world indie game concept I'm starting to build with Python and Pygame
Dev Release 0.1.0 - 6/09/20 - Initial
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What's Implemented
- Player States (Idle, walk, run, crouch, etc...)
- Melee Combat (Punch, kick)
- Sword Combat
- Spell Casting (Effects not Implemented)
- Font rendering system (thanks to DaFluffyPotato)
- Physics engine for gravity, friction, etc...
- Animation engine
Dev Release 0.2.0 - 5/10/20 - Enemy Release