Pinned Repositories
Aladdin_XLua
基于xLua的框架(目前包含NGUI使用,俄罗斯方块案例,后续还会继续补充)
apollo
An open autonomous driving platform
asio_kcp
combine kcp with boost::asio. - kcp: a Fast and Reliable udp protocal.
AssetBuildConfigProject
AssetBundles-Browser
Editor tool for viewing and debugging asset bundle contents before and after builds
basic_multiplayer_unity
UDP Client-Server implementation in Unity
BBSNetworkSystem
Generic Network System for Unity Entity Component System. Primary developed for Photon. But can be any Networksolution
Lockstep
Rough draft of a multiplayer lockstep model for Unity, networked thanks to the LiteNetLib library.
LockstepPathFinding
A deterministic path finding lib
RollBackECSLockStep
Modern Lockstep with clientside prediction and rollback
kangtachan's Repositories
kangtachan/LockstepPathFinding
A deterministic path finding lib
kangtachan/basic_multiplayer_unity
UDP Client-Server implementation in Unity
kangtachan/DOTSCompare
kangtachan/Entitas-CSharp
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
kangtachan/ExcelDataReader
Lightweight and fast library written in C# for reading Microsoft Excel files
kangtachan/FidelityFX-FSR
FidelityFX Super Resolution
kangtachan/fortnite-clone-ue4
A remake of the popular battle royale game, Fortnite, made in Unreal Engine 4 and integrated with Amazon GameLift
kangtachan/game_pb
unity 集成c++ protobuf
kangtachan/Ignorance
Ignorance: A reliable UDP based transport for vis2k's Mirror Unity API.
kangtachan/keras
Deep Learning for humans
kangtachan/LiteNetLibManager
Higher level implementation for LiteNetLib (https://github.com/RevenantX/LiteNetLib)
kangtachan/LiteNetLibManager_KCP
KCP transport layer for LiteNetLibManager project (https://github.com/insthync/LiteNetLibManager)
kangtachan/Lockstep_Demo2D_Tank
kangtachan/LockstepCollision
A deterministic collision lib for lockstep
kangtachan/LockstepMath
A deterministic math lib for lockstep game
kangtachan/LockstepPlatform
A lockstep solution base on ECS Framework for rollback ,Include a demo FCTank
kangtachan/loli_profiler
Memory instrumentation tool for android app&game developers.
kangtachan/luacheck
A tool for linting and static analysis of Lua code.
kangtachan/MLAPI
A game networking framework built for the Unity Engine to abstract game networking concepts
kangtachan/pandas
Flexible and powerful data analysis / manipulation library for Python, providing labeled data structures similar to R data.frame objects, statistical functions, and much more
kangtachan/protobuf-net
Protocol Buffers library for idiomatic .NET
kangtachan/skynet
A lightweight online game framework
kangtachan/Telepathy
Simple, message based, MMO Scale TCP networking in C#. And no magic.
kangtachan/UIWidgets
UIWidget is a Unity Package which helps developers to create, debug and deploy efficient, cross-platform Apps.
kangtachan/Unity-ECS-RTS
Trying to recreate a simple RTS game using Unity and pure ECS
kangtachan/Unity-Excel-Importer-Maker
kangtachan/unity-fastpacedmultiplayer
Features a Networking Framework to be used on top of Unity Networking, in order to implement an Authoritative Server with Lag Compensation, Client-Side Prediction/Server Reconciliation and Entity Interpolation
kangtachan/UnityProjectileTrajectoryPrediction
Calculate and draw the trajectory of a projectile.
kangtachan/XIL
使用ILRuntime实现的类似XLUA功能的Unity3D下热修复BUG的解决方案
kangtachan/xresloader
跨平台Excel导表工具(Excel=>protobuf/msgpack/lua/javascript/json/xml)