Issues
- 4
feat: shake() function for sprites
#281 opened by candycarmel - 2
feat: on-screen buttons component
#412 opened by dragoncoder047 - 6
- 1
- 0
bug: Font Array buffers fail to load.
#397 opened by SpcFORK - 0
- 2
feat: Play sounds in reverse
#465 opened by amyspark-ng - 8
feat: Channels for audio playing
#417 opened by amyspark-ng - 0
bug: `levelComp.getTilePath` from (0,0) throws "Bug in pathfinding algorithm"
#410 opened by Bear2leaf - 13
bug: possible to go through colliders when alt-tabbing away from browser during movement
#308 opened by riidom - 2
bug: sticky keys
#444 opened by dragoncoder047 - 2
bug: particles() component's emit() function errors after a particle's lifespan has been expired.
#450 opened by tristanperrow - 2
feat: Font options
#449 opened by amyspark-ng - 2
bug: level raycast is messed up when the tiles don't have `topleft` anchor
#445 opened by dragoncoder047 - 0
- 1
bug: buttons weirdness
#421 opened by dragoncoder047 - 18
- 1
- 1
bug: `loadFont` fails to load basic string input.
#398 opened by SpcFORK - 2
bug: velocity is not zeroed on collisions
#420 opened by dragoncoder047 - 7
bug: Cannot read properties of null (reading 'drawingBufferWidth') when using KaPlay in NW.js
#267 opened by fractalpublic - 7
bug: changes introduced in e0bd34a7f7216d581842e2ae279243e0eb94bf7e break area offset lining up with physical collider
#416 opened by dragoncoder047 - 1
- 7
- 4
docs: extent of setCursor
#386 opened by dragoncoder047 - 1
bug: areas stretched with scale, debug outline doesn't line up with real area used for collisions and inspect hover
#381 opened by dragoncoder047 - 0
feat: be able to quit() and then kaplay() again
#273 opened by lajbel - 0
feat: create sound directly from AudioBuffer samples, bypass ArrayBuffer decoding
#380 opened by dragoncoder047 - 0
feat: make "fake cursor" still trigger hover events
#359 opened by lajbel - 4
feat: When processing input, get the ID (code) of the physical button on the keyboard
#368 opened by e1e5en-gd - 0
feat: controller object in controller events
#361 opened by candycarmel - 0
- 5
- 3
- 3
bug: debug view's area outlines are also stretched by AreaComp.area.scale
#338 opened by dragoncoder047 - 1
bug: game appears sped up
#334 opened by amyspark-ng - 3
oops already exists
#339 opened by candycarmel - 1
feat: Stereo pan option for `play()`
#304 opened by dragoncoder047 - 12
- 0
bug: mouseDeltaPos() isn't reset to (0, 0) on frames that have no mousemove event
#326 opened by dragoncoder047 - 10
bug: raycast not working?
#324 opened by dragoncoder047 - 1
bug: raycastShape example is weirding out
#323 opened by dragoncoder047 - 3
feat: `sprite()` fudge bounding box
#322 opened by dragoncoder047 - 1
bug: Using `getCurrentAnim().name` instead of `curAnim()` gives an `is not a function` error
#315 opened by JSLegendDev - 1
- 0
feat: obj.hasAnim()
#265 opened by amyspark-ng - 1
feat: event when an object is stomped on or headbutted (reflected forms of `onGround` and `onHeadbutt`)
#300 opened by dragoncoder047 - 4
- 0
doc: type and document methods related to pathfinding
#263 opened by lajbel - 0
feat: type `on()`
#262 opened by lajbel