VLC_Debug

A simple test to try and create a VLC player in C#. The purpose is to integrate it inside a plugin I create for VoiceAttack for a fight sim (DCS/BMS). The user will be able to say "start play music" and the songs will start playing.

To achieve this I keep the MediaPLayer object globally so that I will be able to control it using, e.g., Play() or Pause() commands.

What I can’t achieve, so far, is continuous play. I am trying the add an event to the “mediaPlayer.EndReached” event but the player object does not keep playing.

It requires these nuget: LibVLCSharp & VideoLAN.LibVLC.Windows