Pinned Repositories
ftldat-rs
Rust implementation of FTLDat, a simple storage format used by the games Faster than Light and Into the Breach.
ITB-ModLoader
A lua-based mod loader for the game Into the Breach
FTL-ErrorChecker
A tool used to find obscure errors and mistakes in mods for the game FTL:Faster Than Light
hiervis
A Java desktop application used for interactive visualization of tree structures (hierarchies of clusters)
ITB-Mod-Manager
Mod manager for the game Into The Breach, which allows users to easily manage and install mods.
OverdriveGDX
A rewrite of the game FasterThanLight (FTL) in Java, with modding in mind
ProjectScheduling
Implementation of a genetic algorithm used to solve Multi-Skill Resource-Constrained Project Scheduling Problems (MS-RCPSP)
Superluminal
A ship editor for FTL Faster Than Light
superluminal2
A ship editor for the game FTL, and its expansion FTL:AE.
UnityAM
A C# implementation of libGDX's AssetManager, for use with Unity: https://github.com/libgdx/libgdx
kartoFlane's Repositories
kartoFlane/superluminal2
A ship editor for the game FTL, and its expansion FTL:AE.
kartoFlane/UnityAM
A C# implementation of libGDX's AssetManager, for use with Unity: https://github.com/libgdx/libgdx
kartoFlane/Superluminal
A ship editor for FTL Faster Than Light
kartoFlane/hiervis
A Java desktop application used for interactive visualization of tree structures (hierarchies of clusters)
kartoFlane/OverdriveGDX
A rewrite of the game FasterThanLight (FTL) in Java, with modding in mind
kartoFlane/FTL-ErrorChecker
A tool used to find obscure errors and mistakes in mods for the game FTL:Faster Than Light
kartoFlane/ITB-Mod-Manager
Mod manager for the game Into The Breach, which allows users to easily manage and install mods.
kartoFlane/ProjectScheduling
Implementation of a genetic algorithm used to solve Multi-Skill Resource-Constrained Project Scheduling Problems (MS-RCPSP)
kartoFlane/Scheduler
Program mający na celu ułatwienie studentom Politechniki Wrocławskiej ułożenie sobie dobrego planu zajęć.
kartoFlane/SimTheSpire
A fun attempt to reverse-engineer Slay the Spire and simulate its gameplay to automatically balance cards.
kartoFlane/basic_hierarchy
Basic hierarchy implementation, used in other projects
kartoFlane/inteca-eval
Evaluation assignment project for Inteca
kartoFlane/ITB-LibraryTemplate
kartoFlane/kartoflane.github.io
kartoFlane/Slipstream-Mod-Manager
Fork of SMM to play around with its code and occasionally suggest features.