/SublimeLinter-contrib-codespell

Adapter for SublimeLinter to codespell

Primary LanguagePython

SublimeLinter-contrib-codespell

This linter plugin for SublimeLinter provides an interface to codespell.

Installation

SublimeLinter must be installed in order to use this plugin. Install via Package Control or git clone as usual.

Ensure that a codespell is actually installed somewhere on your system. Typically,

pip install codespell

on the command line will do that.

Notes

This plugin registers codespell for all views. You can restrict that, e.g. you can set

    "codespell": {
        "selector": "-text.plain",
    },

in SublimeLinter's main settings (Preferences: SublimeLinter Settings) to ignore plain text files. This can also be set per project or even per view under the setting name SublimeLinter.linters.codespell.selector.

Esp. for this linter I'm used to show the correct/fixed spelling on the ride side of the view. You can enable that via

    "codespell": {
        "styles": [
            {
                "scope": "region.redish",  # any color you like
                "annotation": "{msg}",     # configure right hand side annotation
                "phantom": ""              # disable phantoms
            }
        ]
    },

There is also a quick-fix available if (and only if) codespell suggests exactly one other spelling. That means, if you have setup a key-binding, e.g. the one suggested in the SublimeLinter's README

    // To trigger a quick action
    // { "keys": ["ctrl+k", "ctrl+f"],
    //   "command": "sublime_linter_quick_actions"
    // },

you can basically fix a misspelled word on the line of the cursor by typing ctrl+k, ctrl+f. (You don't need to be on the word, btw! Handy.)