/quest-vtt

Quest Game System for Foundry VTT environment

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Quest-VTT

A CC BY 4.0 implementation of the Quest roleplaying system for Foundry Virtual Tabletop

What is this?

Quest-VTT is an implementation of The Adventure Guild's Quest roleplaying system for Foundry Virtual Tabletop! Our current release includes:

  • Fill-in-the-blank character profiles with built-in d20 rolling (that posts annotated results to chat!)
  • HP and Adventure Point trackers
  • A sortable 12-slot inventory system
  • A flexible Roles and Abilities system for your characters
  • When paired with the upcoming compendium module (based on content from the Quest Creators Resource):
    • Limited descriptions for roles, learning paths, and abilities from the base game

Full descriptions and content from the Quest Game Book are not included (see the FAQ below for more details). Please support The Adventure Guild and consider purchasing a copy of Quest if you like what you see!

Installation Instructions

Installation instructions can be found here: https://github.com/kbedell/quest-vtt/wiki/Installation-Instructions

Creating custom compendiums

If you would like to create your own Foundry compendium for personal use, I would recommend doing the following:

  1. Create your new compendiums. In order all Quest sheets to find your compendiums, please name them the following:
    • Abilities
    • Paths
    • Roles
  2. Create your new ability.
  3. Create your new path.
  4. Create your new role.
  5. Move each item to its appropriate compendium.
  6. From the path compendium entry, add abilities to your path.
  7. From the role compendium entry, add paths and legendary abilities to your role.

FAQ

  • How do I load the Quest Creators Resource content in to my game?

I'll be making a compendium module available through Foundry VTT's module list in the upcoming weeks.

  • Why the complicated system for creating new content?

I made the decision to allow for the creation of new content via non-coding means. By having the current, more complicated system for creating content, it means that anyone can create new content by using Foundry's modules system.

  • Why are there no descriptions, effect roll ranges, or other content from the Quest Game Book?

Quest's Creators License allows for the basic descriptions provided. If you wish to expand upon what is available for your own personal use, I would highly recommend supporting The Adventure Guild, and purchasing a copy of Quest from their online store. As of August 2020, The Adventure Guild is currently sold out of physical books, but there's digital edition available in PDF.

Credits

I couldn't have done this project alone. A big thank you to all the people who have contributed to this project!

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Legal

Quest was created by The Adventure Guild LLC. Quest is copyrighted (©) to The Adventure Guild LLC, 2019. All rights reserved.

Additional information regarding the Quest Creators' License can be found here: https://www.adventure.game/creators-license

Extended Attribution

This work uses material from the Quest Creators Resource. The Quest Creators Resource by The Adventure Guild, LLC is licensed under CC BY 4.0. For more information about Quest, please visit https://www.adventure.game. Additionally, please read Quest’s Community Guidelines to help create experiences that are positive and fun!

Disclaimer of Warranties

The Licensed Material (IE Quest) is provided as-is and as-available. The content of this game system for Foundry VTT is also provided as-is and as-available.