Pinned Repositories
creature_evolution
Kandidatprojekt. Genetic algorithms are used to simulate evolution of creatures.
Curl_Noise
Implementation of curl noise for particles simulated on GPU with OpenGL
ElkEngine
Simple graphics engine used as submodule in many of my projects
Fluid_Simulation
Self advection, external force and pressure solve to a velocity field represented by a MaC grid.
inverseKinematicsPencil
Inverse kinematics used to control a pencil in a web application.
IronPythonUnityDemo
A Unity project demonstrating an issue where script execution blocks the main thread used for rendering in Unity
KalleWheel
A custom color wheel extension for Adobe Photoshop
Maya_Plugin_Hello_World
A plugin for Maya that writes Hello World
Monte_Carlo_Ray_Tracer
A program with an implemented Monte Carlo Ray Tracer algorithm for global illumination of a virtual 3D scene.
Voxel_Cone_Tracing
Converting vertex meshes to voxel data and visualizing using VCT
kbladin's Repositories
kbladin/Monte_Carlo_Ray_Tracer
A program with an implemented Monte Carlo Ray Tracer algorithm for global illumination of a virtual 3D scene.
kbladin/Fluid_Simulation
Self advection, external force and pressure solve to a velocity field represented by a MaC grid.
kbladin/Voxel_Cone_Tracing
Converting vertex meshes to voxel data and visualizing using VCT
kbladin/ElkEngine
Simple graphics engine used as submodule in many of my projects
kbladin/Curl_Noise
Implementation of curl noise for particles simulated on GPU with OpenGL
kbladin/KalleWheel
A custom color wheel extension for Adobe Photoshop
kbladin/Maya_Plugin_Hello_World
A plugin for Maya that writes Hello World
kbladin/creature_evolution
Kandidatprojekt. Genetic algorithms are used to simulate evolution of creatures.
kbladin/inverseKinematicsPencil
Inverse kinematics used to control a pencil in a web application.
kbladin/IronPythonUnityDemo
A Unity project demonstrating an issue where script execution blocks the main thread used for rendering in Unity
kbladin/Modeling-project
Simulation of elastic materials
kbladin/ModelViewer
A simple program for viewing 3D models and interacting with them using the Leap Motion Controller.
kbladin/DracoLabs_Freakolution
kbladin/ava-capture
Ava Capture is a distributed system to control and record several cameras from a central UI. This system would typically be used for a photogrammetry or 4D capture rig based on Ximea cameras.
kbladin/doxygen-theme
Custom doxygen theme.
kbladin/Hello-World
Heeeej
kbladin/kbladin.github.io
kbladin/mead-madness
Mead tasting data visualization
kbladin/Medieteknik.nu
kbladin/MysticCreatures
Mystical yes
kbladin/SGCT
kbladin/shading_tests
Playing with glsl to achieve different shading effects for 3D-models.
kbladin/Simulation_of_Ant_Colonies
Ant colony optimization algorithms used to simulate ant behavior