Pinned Repositories
cellular-automata-voxel-shader
Generate a voxel shader (for MagicaVoxel) from a custom CA rule
convchain
Javascript port of https://github.com/mxgmn/ConvChain
matcap-studio
An utility to tweak matcaps, with realtime visual feedback.
poisson-disk-sampling
Poisson disk sampling in arbitrary dimensions
procedural-generation
A mostly javascript-centric resource / links list on procedural content generation (PCG).
procjam2018
Graph.ical, a procedural texture authoring application developed for PROCJAM 2018.
PRWM
Packed Raw WebGL Model (PRWM) specifications and implementations.
pseudofractals-voxel-shader
Voxel shader (for MagicaVoxel) to generate pseudofractals volumes
qoijs
Quite-OK Image format encoder/decoder in vanilla JavaScript.
wavefunctioncollapse
Javascript port of https://github.com/mxgmn/WaveFunctionCollapse
kchapelier's Repositories
kchapelier/wavefunctioncollapse
Javascript port of https://github.com/mxgmn/WaveFunctionCollapse
kchapelier/procedural-generation
A mostly javascript-centric resource / links list on procedural content generation (PCG).
kchapelier/poisson-disk-sampling
Poisson disk sampling in arbitrary dimensions
kchapelier/pseudofractals-voxel-shader
Voxel shader (for MagicaVoxel) to generate pseudofractals volumes
kchapelier/matcap-studio
An utility to tweak matcaps, with realtime visual feedback.
kchapelier/procjam2018
Graph.ical, a procedural texture authoring application developed for PROCJAM 2018.
kchapelier/qoijs
Quite-OK Image format encoder/decoder in vanilla JavaScript.
kchapelier/PRWM
Packed Raw WebGL Model (PRWM) specifications and implementations.
kchapelier/fast-2d-poisson-disk-sampling
Fast 2D Poisson Disk Sampling based on a modified Bridson algorithm
kchapelier/hexagrid-relaxing
JavaScript port of Cedric Guillemet's implementation of Oskar Stålberg's irregular grid in a hexagon.
kchapelier/cellular-automata
Cellular automata runner
kchapelier/jittered-hexagonal-grid-sampling
Jittered Hexagonal Grid Sampling
kchapelier/SimpleMidiInput.js
Abstraction over the MIDI input. Does all the byte crunching and exposes a straightforward event API with MIDI learn capability.
kchapelier/cellular-automata-rule-parser
Parser for S/B, S/B/C and R/T/C/N cellular automata rule formats.
kchapelier/in-browser-language
Get the language of the browser
kchapelier/pack-spheres
Brute force circle/sphere packing in 2D or 3D
kchapelier/procjam2020-smb3
SMB3 Procedural ROM Hack
kchapelier/BNDL
BNDL (binary bundle for arbitrary files) specifications and implementations.
kchapelier/jsstg2015
Repo for js➤stg 2015 - http://jp.wgld.org/jsstg/2015f/
kchapelier/procjam2019
PROCJAM 2019 - Generation of vintage engravings of leaves
kchapelier/ReShade-gameboy.fx
Gameboy shader with checkboard dithering for ReShade https://reshade.me/
kchapelier/brain-web.github.io
A permanent online space for the community to meet&matcha, work&watermelon, catch up&coffee.
kchapelier/brainsprite
Brainsprite turns a sprite of brain slices into a 3D interactive web viewer
kchapelier/chrome-ext-github-hide-release-notifications
Minimalist Chrome extension to hide the release notifications from the dashboard of Github
kchapelier/convchain-rust
ConvChain ported to rust (naive port as an exercise to learn the language)
kchapelier/decode-ico
Decode `.ico` icons
kchapelier/qoi
The “Quite OK Image Format” for fast, lossless image compression
kchapelier/SMAPI
The modding API for Stardew Valley.
kchapelier/StardewMods
Mods for Stardew Valley using SMAPI.
kchapelier/three.js
JavaScript 3D library.