By Kevin Cuzner
- Handle window resizing
- High score screen
- Network games
- Move from curses to pyglet
- Yay 3D!
- A network game object has two grids
- It sends events for one and receives events for another
- Game modes
- Direct P2P - Games open some high numbered port and wait for a connection
- Online matchup - Requires me to make a server for it...probably using nodejs or something...but maybe python for consistency
- Each block gets an identifier. This comes from a statically incrementing variable