Pinned Repositories
blender-addons
godot
Godot Engine – Multi-platform 2D and 3D game engine
kdehuang.github.io
pbrt-v3
Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.
kdehuang's Repositories
kdehuang/blender-addons
kdehuang/godot
Godot Engine – Multi-platform 2D and 3D game engine
kdehuang/kdehuang.github.io
kdehuang/pbrt-v3
Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.