keijiro/MidiAnimationTrack

WebGL Build not playing animations

monkydream opened this issue · 2 comments

Tested with the included project and a new one on Unity 2019.4.13f1 and 2021.1.04b. The problem only appears with a WebGL build: sound is OK but no animations are playing.

The console gives several warnings and errors (the FMOD one being probably unrelated and an old bug):

midianimWebGLB

Best (and thanks for ALL your amazing work),

Laurent

I realized that code stripping works too much on WebGL. I added link.xml to exclude some classes that are used in the timeline.

c636586

Please read the documentation about managed code stripping for further details.

https://docs.unity3d.com/Manual/ManagedCodeStripping.html

I'm closing this issue now. Please feel free to reopen it for further problems.