keijiro/StandardGeometryShader
An example of a geometry shader with Unity's standard lighting model support.
HLSL
Stargazers
- AdamCarballoHello Games
- agarcialeonLogroño (La Rioja)
- alxandrbMontréal, Québec
- andydbc@bnoir
- arajar
- ArakadeUK
- arumaniCraftEgg, Inc.
- BHockley92Ottawa
- blairadams
- brookmilesTentacle Head Games, Inc.
- discosultanAmsterdam, The Netherlands
- dmsanchez86GMStek
- heretiqueCluj-Napoca, Romania
- iBichaUnity
- jhorikawaTokyo
- Josef212@UndistinguishedFellows
- junwatu@kalenderjawa
- KaimaChenGuangzhou, China
- kylehowells
- lamarquaMontréal, Québec
- leon196Paris, France
- marcusrbrown
- marwieNeedle
- MattRixMilkbag Games
- narnerSan Francisco
- raglan-roadBuffalo, NY
- RagtagShawnRagtag Studio LLC
- rikapo
- romulomessiasBelvo
- SacristanNYAARGH!
- taesiriPlanet Mars
- teessiderGermany
- tylerthebuildor
- unitycoderElomatic Oy
- williambl
- zyzyxdev