High level way to create menubar desktop applications with electron
This module provides boilerplate for setting up a menubar application using electron. all you have to do is point it at your index.html
and menubar icon and this will handle opening/closing a window when you click/blur.
Works on Mac OS, Windows and some Linuxes (Tested on Xfce4, your mileage may vary -- patches welcome!)
Mac OS
Windows
Watch the 1HR screen recording of me coding this module: https://www.youtube.com/watch?v=PAJAvsyaHs0
This module was written for + is used by Monu
npm install menubar --save
create a JS program like this:
var menubar = require('menubar')
var mb = menubar()
mb.on('ready', function ready () {
console.log('app is ready')
// your app code here
})
make sure there is also a index.html
file in dir
then use electron
or electron-packager
to build/run the app:
$ npm install electron -g
$ electron your-app.js
see example/
for a working example
the return value of mb
is an event emitter with these properties:
{
app: the electron require('app') instance,
window: the electron require('browser-window') instance,
tray: the electron require('tray') instance,
positioner: the electron-positioner instance,
setOption(option, value): change an option after menubar is created,
getOption(option): get an menubar option,
showWindow(): show the menubar window,
hideWindow(): hide the menubar window
}
you can pass an optional options object into the menubar constructor
dir
(defaultprocess.cwd()
) - the app source directoryindex
(defaultfile:// + opts.dir + index.html
) - the html to load for the pop up windowicon
(defaultopts.dir + IconTemplate.png
) - the png icon to use for the menubar. A good size to start with is 20x20. To support retina, supply a 2x sized image (e.g. 40x40) with@2x
added to the end of the name, soicon.png
andicon@2x.png
and Electron will automatically use your@2x
version on retina screens.tooltip
(default empty) - menubar tray icon tooltip texttray
(default created on-the-fly) - an electronTray
instance. if providedopts.icon
will be ignoredpreloadWindow
(default false) - Create BrowserWindow instance before it is used -- increasing resource usage, but making the click on the menubar load faster.width
(default 400) - window widthheight
(default 400) - window heightx
(default null) - the x position of the windowy
(default null) - the y position of the windowalwaysOnTop
(default false) - if true, the window will not hide on blurshowOnAllWorkspaces
(default true) - Makes the window available on all OS X workspaces.windowPosition
(default trayCenter and trayBottomCenter on Windows) - Sets the window position (x and y will still override this), check positioner docs for valid values.showDockIcon
(default false) - Configure the visibility of the application dock icon.showOnRightClick
(default false) - Show the window on 'right-click' event instead of regular 'click'
the return value of the menubar constructor is an event emitter
ready
- when the app has been created and initializedcreate-window
- the line before new BrowserWindow is calledafter-create-window
- the line after all window init code is doneshow
- the line before window.show is calledafter-show
- the line after window.show is calledhide
- the line before window.hide is called (on window blur)after-hide
- the line after window.hide is calledafter-close
- after the .window (BrowserWindow) property has been deletedfocus-lost
- emitted if always-on-top option is set and the user clicks away
-
Use
mb.on('after-create-window', callback)
to run things after your app has loaded. For example you could runmb.window.openDevTools()
to open the developer tools for debugging, or load a different URL withmb.window.loadUrl()
-
Use
mb.on('focus-lost')
if you would like to perform some operation when using the optionalwaysOnTop:true
-
To restore focus of previous window after menubar hide, use
mb.on('after-hide', () => { mb.app.hide() } )
or similar