Pinned Repositories
GGJ2019
Gitlab-Server-Hook
This Gitlab webhook allows you to automatically inject new projects with customisable content in Gitlab. It is designed to be used as a middleware between Gitlab and your application.
TodayAtApple-SwiftPlaygroundsAR
Interactive Swift Playgrounds Book for Shadow Factory's participation segment on TodayAtApple "Exclusive: Designing Augmented Realities with Shadow Factory"
Unity-Build-Manager-Plugin
Basic Unity script to help automate and log the game build process
website
Portfolio for Keiran Lovett. Powered by Jekyll
keiranlovett's Repositories
keiranlovett/Unity-Build-Manager-Plugin
Basic Unity script to help automate and log the game build process
keiranlovett/rss-feed-to-markdown
keiranlovett/awesome-gametalks
:speech_balloon: A curated list of gaming talks (development, design, etc)
keiranlovett/GGJ2019
keiranlovett/Gitlab-Server-Hook
This Gitlab webhook allows you to automatically inject new projects with customisable content in Gitlab. It is designed to be used as a middleware between Gitlab and your application.
keiranlovett/TodayAtApple-SwiftPlaygroundsAR
Interactive Swift Playgrounds Book for Shadow Factory's participation segment on TodayAtApple "Exclusive: Designing Augmented Realities with Shadow Factory"
keiranlovett/website
Portfolio for Keiran Lovett. Powered by Jekyll
keiranlovett/Card-Game-Simulator
Create, Share, and Play
keiranlovett/creative-coding-notes
Some text and links about the wide world of creative coding
keiranlovett/Design-Patterns-in-Unity-Example
I translated (most of) Derek Banas Video Tutorial Series on Design Patterns to C# in Unity and this is an Example Project only to show, learn and test the different Patterns
keiranlovett/dotfiles
paul's fish, bash, git, etc config files. good stuff.
keiranlovett/GGJ-2016
Food Fighters! Publicly accessible repo for the 48 hour Global Game Jam.
keiranlovett/GGJ-2019
keiranlovett/GGJ2018
Hello, operator? Complete a series of cord circuits to establish connections between different calling parties. Doing so allows you to eavesdrop on some of the ensuing conversations, and maybe even uncover a few unsettling secrets.
keiranlovett/HaloScripts
Halo CE Campaign Scripts in Halo Script language
keiranlovett/IndieGame_Marketing_SizeGuide
An .ai sourcefile with sizes for art assets needed to create Facebook page, Twitter profile, Steam Store page and Steam Developer page
keiranlovett/jira-structured-issues
keiranlovett/keiranlovett
keiranlovett/LicencingNET
LicencingNET is a lightweight, cross platform and dependency free library for .NET that allows you to easily implement software licencing and product registration.
keiranlovett/NavmeshBreadcrumbWaypoint
Rapid prototype system for breadcrumb style path between two points. Useful for player path indication.
keiranlovett/photoshop-sprite-sheet-from-coordinates
A photoshop script to generate a sprite sheet from cell coordinates on layer names.
keiranlovett/Presentation
No need to switch to Power Point anymore.
keiranlovett/RESTful-Unity
RESTful-Unity aims to provides a simple RESTful HTTP server for Unity3d.
keiranlovett/ue4-style-guide
An attempt to make Unreal Engine 4 projects more consistent
keiranlovett/unity-build-script
A simple .js script that triggers builds in Unity Cloud Build using it's REST API
keiranlovett/unity-lfs
keiranlovett/unity-validation
The Validation Tool is a utility that allows you to perform various validations on data and collect error messages. It provides a fluent API for defining validation rules and capturing validation errors. This tool is designed to help you easily validate input data and handle validation errors in your applications.
keiranlovett/Unity-VR360-OverlayGrid
Unity Editor tool for creating overlays on 360 pictures
keiranlovett/VisualPairingHack
An experiment with the private VisualPairing framework used for automatic iOS and watchOS device pairing
keiranlovett/VR_PhotoSphere