Exercise-05j-Shaders
Exercise for MSCH-C220, 19 November 2020
An exploration of canvas_item and spatial Shaders in Godot.
Implementation
Built using Godot 3.2.2
Shaders collected from the following repositories:
- GDQuest/godot-shaders
- gamedevserj/Godot-Shaders
- curly-brace/Godot-3.0-Noise-Shaders
- curly-brace/godot_force_shield_shader
- IINinja/Godot.3.2.2-Ported-Shaders
- Deep-Fold/PixelPlanets
- CaptainProton42/SkyAquarium
References
Excellent Godot Shader (2D) examples are avaiable at:
Future Development
None
Created by
Tyler N Keith