kelvinhsung
CS Faculty with Computing and Software Division at The University of Washington Bothell
University of Washington BothellBothell, WA, USA
Pinned Repositories
basic-math-for-game-dev-w-unity3d
Source Code for 'Basic Math for Game Development with Unity 3D' by Kelvin Sung and Greg Smith
build-your-own-2d-game-engine
Source code for 'Build your own 2D Game Engine and Create Great Web Games' by Kelvin Sung, Jebediah Pavleas, Fernando Arnez, and Jason Pace
build-your-own-2d-game-engine-2e
Source Code for 'Build Your Own 2D Game Engine and Create Great Web Games, 2nd Edition' by Kelvin Sung, Jebediah Pavleas, Matthew Munson, and Jason Pace
2019.CRCS-WebSite
Kelvin's CRCS Website
AR-CollabWorldExtender
ARCore app that uses a google cloud anchor with unity's UNET to generate detected planes onto a multiplayer gameworld. - Solo Project
test
CSS451
CSS 451: 3D Computer Graphics
CSS552
CSS552 Class GitHub
IntroGameDevelopment
UWB-CausticIllumination
kelvinhsung's Repositories
kelvinhsung/2019.CRCS-WebSite
Kelvin's CRCS Website
kelvinhsung/AR-CollabWorldExtender
ARCore app that uses a google cloud anchor with unity's UNET to generate detected planes onto a multiplayer gameworld. - Solo Project
kelvinhsung/test