#Simon Says
Demo (Simon Says)
The program has four colored buttons, each producing a particular tone when it is pressed. A round in the game consists of the device lighting up one or more buttons in a random order, after which the player must reproduce that order by pressing the buttons. As the game progresses, the number of buttons to be pressed increases.
Simon is named after the simple children's game of Simon Says, but the gameplay is based on Atari's unpopular Touch Me arcade game from 1974. Simon differs from Touch Me in that the Touch Me buttons were all the same color (black) and the sounds it produced were harsh and grating.
* HTML
* CSS
* Bootstrap
* JavaScript
* jQuery
- Increase speed between intervals
- Create a pop-up modal for the message panel instead of within the game portion for better usability
- Animation for better engagement through the game process