Azusa-player-mobile

Azusa-player-mobile uses a modified version of react-native-track-player for shuffle support. see https://github.com/lovegaoshi/react-native-track-player

Running The Example App

clone https://github.com/lovegaoshi/react-native-track-player and put this repo in it.
cd react-native-track-player
yarn
yarn build
cd azusa-player-mobile
yarn
cd ios && pod install && cd ..

Library Development

If you want to use the example project to work on features or bug fixes in the core library then there are a few things to keep in mind.

TS/JS

If you want to work on the typescript files located in src (in the root project) you should run

yarn dev

The above command will automatically watch for changes int the src folder and recompile them while you work. Then they'll get automatically reloaded in a running instance of the example app so you can see your changes.

iOS Native

It's recommended that you make your changes directly in XCode. Which you can open quickly by running one of the following commands:

From inside the example directory:

yarn ios:ide

From the root directory:

yarn example ios:ide

Once opened you can simply navigate to the native dependencies, open their source files, modify them, or add breakpoints. See the screenshots below for specifically how to navigate to react-native-track-player and SwiftAudioEx dependencies (see screenshots below).

Xcode RNTP Xcode SwiftAudioEx

Android Native

You can modify any android native code for RNTP by simply opening the example android project in Android Studio and modifying the source:

macOS Ex

From inside the example directory:

yarn android:ide

From the root directory:

yarn example android:ide

KotlinAudio

If you need to resolve a bug that exists in KotlinAudio you'll need to build and install a local version of KotlinAudio in order to do so. Here's how:

1. Clone the KotlinAudio project:

git clone git@github.com:doublesymmetry/KotlinAudio.git

2. Build and export to maven local which is the local dependency repository:

cd KotlinAudio
./gradlew -x test  build publishToMavenLocal

Make a note of the versionNumber configured in the kotlin-audio/build.gradle file as you'll need this in the next step.

NOTES:

  • The result of this is a local version of the build published here:

    Windows: C:\Users\<user_name>\.m2
    Linux: /home/<user_name>/.m2
    macOS: /Users/<user_name>/.m2
    
  • The -x test skips tests for faster build. Make sure you run the test before submitting a PR to the KotlinAudio project.

3. Point your RNTP dependency at the local build:

Please note that <version_number> below will need to be replaced with the versionNumber you got from KotlinAudio/kotlin-audio/build.gradle.

// react-native-track-player/android/build.gradle
...

dependencies {
    // implementation 'com.github.DoubleSymmetry:KotlinAudio:v0.1.33' // this is remote
    implementation 'com.github.doublesymmetry:kotlin-audio:<version_number>' // this is local

    ...
}

NOTE: there are small differences in the package naming.

4. Install the new version of RNTP in the example app and build android:

cd ./example
yarn android

🎊 You've done it. 🎊