Pinned Repositories
fast-sine-cosine
Fast sine/cosine implementation with an average error of 0.2%, std_dev 0.3%
kdtree-lab
Language-Arena
C++ vs D vs Go benchmark
pbrt-parser
A simple parser for the PBRT file format
pbrt-v3-scenes-fixed
Quake-III-Arena-Kenny-Edition
The cradle of Quake III Arena
vulkan-base
Simple Vulkan application
vulkan-ray-tracing
Simple Vulkan ray tracing
YAR
Yet Another Renderer
kennyalive's Repositories
kennyalive/Quake-III-Arena-Kenny-Edition
The cradle of Quake III Arena
kennyalive/vulkan-ray-tracing
Simple Vulkan ray tracing
kennyalive/vulkan-base
Simple Vulkan application
kennyalive/Language-Arena
C++ vs D vs Go benchmark
kennyalive/fast-sine-cosine
Fast sine/cosine implementation with an average error of 0.2%, std_dev 0.3%
kennyalive/YAR
Yet Another Renderer
kennyalive/pbrt-v3-scenes-fixed
kennyalive/kdtree-lab
kennyalive/pbrt-parser
A simple parser for the PBRT file format
kennyalive/sphere-tracer
Simple spheres rendering
kennyalive/yar-test-scenes
kennyalive/allocator-cycles
kennyalive/benedikt-pbrt-scenes
kennyalive/binary-search-grinding
kennyalive/blog
kennyalive/conference-fixed
kennyalive/DirectX-Graphics-Samples
This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.
kennyalive/EPIJudge
EPI Judge - Preview Release
kennyalive/go-algo
kennyalive/nofancy
A Hugo blog theme
kennyalive/vulkan-meshading
kennyalive/weekend-raytracer
Sandbox for implementing raytracer described in 'Ray Tracing in One Weekend' book.
kennyalive/yar-test-renders