/DungeonRush

πŸ‘ΎπŸ A game inspired by Snake, written in pure C with SDL

Primary LanguageCGNU General Public License v3.0GPL-3.0

DungeonRush

A game inspired by Snake, in pure C with SDL2. My piece of work from C assignment. Hope you like it :)

I work on the small project on my own so the code lacks of comments.

Download

Windows

Linux

AppImage for Linux is also available in release page.

The game supports macOS but I don't have an Mac to complie for it.

The executable is called dungeon_rush

Dependencies

The project requires no more than common SDL2 libraries. SDL2, SDL2-ttf, SDL2-image, SDL2-mixer

For Arch

# pacman -S sdl2 sdl2_image sdl2_mixer sdl2_ttf

For Debian

# apt install libsdl2-*

For openSUSE

# zypper in libSDL2-devel libSDL2_mixer-devel libSDL2_ttf-devel libSDL2_image-devel

For MacOS

#  brew install sdl2 sdl2_image sdl2_ttf sdl2_mixer

For other OS

The names of packages should be similiar. You can look for SDL tutorial to set up the environment.

Compilation

You should make sure all dependencies are installed before compiling

$ make

Known issues

Game speed too fast with some NVIDIA graphic cards on Linux

License and Credits

DungeonRush has mixed meida with various licenses. Unfortunately I failed to track them all. In other word, there are many stuff excluding code that comes with unknown license. You should not reuse any of audio, bitmaps, font in this project. If you insist, use at your own risk.

Code

GPL

Bitmap

Name License
DungeonTilesetII_v1.3 By 0x72 CC 0
Other stuff By rapiz CC BY-NC-SA 4.0

Music

Name License
Digital_Dream_Azureflux_Remix By Starbox CC BY-NC-SA 4.0
BOMB By Azureflux CC BY-NC-SA 4.0
Unkown BGM Unkown
The Essential Retro Video Game Sound Effects Collection By Juhani Junkala CC BY 3.0