/XLE

XLE -- the "hackable" 3D game rendering engine

Primary LanguageC++MIT LicenseMIT

XLE

XLE prototype 3D game engine

XLE is flexible and modular and powerful. It's intended to be combined with other solutions and extended for projects that have special case requirements.

Starting points:

See "experimental" branch for Vulkan support.

Build Status

Appveyor CI page BuildStatusBadge


![Screenshot](https://xlgames-inc.github.io/assets/media/CaptainSplitBrightLogo.png)