kevin-titi
Data Analyst with Passion for Gaming Industry and People Analytics | Expertise in Data Manipulation and Visualization | M.S. Business Analytics at USC Marshall
Los Angeles, CA
Pinned Repositories
calculator-project
early-access_game_premium
Which day of the week should we release early access of the game? How long should the early access be? Should we even allow for early access in the first place? We are seeking to answer these questions for AAA games that offers premium early access.
Fraud_Detection_Credit_Card_Transaction
Credit card transaction fraud detection model that utilized credit card transaction data from 2010, incorporating data from both credit card companies and merchants.
fraud_unsupervised
Game_Analytics_AB_Test_Difficulty_Effect
A simple A/B Testing in Python with 95% confidence level to assess the impact of varied difficulty settings, demonstrating significantly higher character experience with game balance adjustment.
Game_Analytics_D14_Retention_Prediction
A predictive model for player retention/churn on day-14 after game installation based on features such as in-game metrics, user behavior, and engagement patterns to identify players at risk of churning, accurately predicting 65% of all retention within the top 6% of total population.
humana
kevin-titi
This is a repository for my profile's README.
SQL-Northwind_Traders_Database
Several queries demonstrate how SQL can be used to extract and join different data sources. This project is based on a database from Northwind Traders, a company that imports and exports food globally.
Wharton_People_Analytics_Case_Competition_2023
Our team analyzed real data to help TFA optimize its corps matching process for placement acceptance and successful corps experiences. Finalists were selected in a multi-round process based on the degree to which they demonstrated.
kevin-titi's Repositories
kevin-titi/Game_Analytics_D14_Retention_Prediction
A predictive model for player retention/churn on day-14 after game installation based on features such as in-game metrics, user behavior, and engagement patterns to identify players at risk of churning, accurately predicting 65% of all retention within the top 6% of total population.
kevin-titi/Game_Analytics_AB_Test_Difficulty_Effect
A simple A/B Testing in Python with 95% confidence level to assess the impact of varied difficulty settings, demonstrating significantly higher character experience with game balance adjustment.
kevin-titi/calculator-project
kevin-titi/early-access_game_premium
Which day of the week should we release early access of the game? How long should the early access be? Should we even allow for early access in the first place? We are seeking to answer these questions for AAA games that offers premium early access.
kevin-titi/Fraud_Detection_Credit_Card_Transaction
Credit card transaction fraud detection model that utilized credit card transaction data from 2010, incorporating data from both credit card companies and merchants.
kevin-titi/fraud_unsupervised
kevin-titi/humana
kevin-titi/kevin-titi
This is a repository for my profile's README.
kevin-titi/SQL-Northwind_Traders_Database
Several queries demonstrate how SQL can be used to extract and join different data sources. This project is based on a database from Northwind Traders, a company that imports and exports food globally.
kevin-titi/Wharton_People_Analytics_Case_Competition_2023
Our team analyzed real data to help TFA optimize its corps matching process for placement acceptance and successful corps experiences. Finalists were selected in a multi-round process based on the degree to which they demonstrated.
kevin-titi/movie-gender-effect
gender
kevin-titi/MSBA-case
MSBA Case Competition
kevin-titi/NoSQL
kevin-titi/sfguide-data-engineering-with-snowpark-python