godot_player_controller_sandbox
A sandbox environment for creating and testing player controllers.
The goal of this repo is to have dynamic player controllers to be used in many different games.
INCLUDES
- Player Configuration
- Smooth movement
- Sprinting mechanics
- Head bobbing
- Item pick-up/throwing
- Item interaction
- Air control
- Coyote timer
- Ladder movement
- Dynamic local multiplayer controller mapping
- Configurable Inventory System (WIP)
Day 5-11 of Godot