Pinned Repositories
BeginnerDirect3D11
Starter code samples for Direct3D11
BeginnerWASAPI
Simple starter code for playing audio on Windows with the Windows Audio Session API (WASAPI)
BeginnerWebGL
Starter code samples for WebGL
D3D11Practice
GJK
Basic 3D collision detection implementation using the Gilbert–Johnson–Keerthi distance algorithm along with the Expanding Polytope Algorithm
Handmade-Metal-Programming
Starter code for Metal graphics programming in the Handmade style
kevinmoran's Repositories
kevinmoran/BeginnerDirect3D11
Starter code samples for Direct3D11
kevinmoran/GJK
Basic 3D collision detection implementation using the Gilbert–Johnson–Keerthi distance algorithm along with the Expanding Polytope Algorithm
kevinmoran/Handmade-Metal-Programming
Starter code for Metal graphics programming in the Handmade style
kevinmoran/BeginnerWASAPI
Simple starter code for playing audio on Windows with the Windows Audio Session API (WASAPI)
kevinmoran/D3D11Practice
kevinmoran/InstancingTest
Apple AMD OpenGL bug: glVertexAttribDivisor not working for divisors >1
kevinmoran/BeginnerWebGL
Starter code samples for WebGL
kevinmoran/3D-Platformer-Project
A simple 3D platforming game for practicing game programming
kevinmoran/font-texture-generator
kevinmoran/Heightmapped-Terrain
A simple heightmapped terrain viewer and editor. Personal side-project to practice game/tool programming
kevinmoran/InstancedParticles
Putting together a GPU-based particle system using instanced drawing
kevinmoran/LevelCollision
Simple ground collision with arbitrary geometry from .obj mesh
kevinmoran/SLIMGUI
A slim, lightweight Immediate-Mode GUI (WIP)
kevinmoran/AnimationPractice
kevinmoran/antons_opengl_tutorials_book
Anton's OpenGL 4 Tutorials book - Demo Code
kevinmoran/Basic-Lighting
OpenGL Blinn-Phong prototype implementation
kevinmoran/CPP-Practice
Miscellaneous C++ practice projects!
kevinmoran/kevinmoran.github.io
kevinmoran/meshoptimizer
Mesh optimization library that makes meshes smaller and faster to render
kevinmoran/Wander
Little game for me to play around with various bits of interesting programming