Pickup 5 different permament abilities every wave
Action gameplay with smooth movement system
Find beers for temporary boosts
- Fast and smooth movement with bunny-hop and sliding mechanics
- 5 abilities to choose from
- 6 different weapons (one is hidden somewhere)
- 4 detailed locations with beer spawns
- 3 unique enemies with special abilities, enemies get more difficult every wave
- 15 waves, every three waves you get new weapon
- Download from Itch.io
- OR Clone repository locally:
https://github.com/kexo1/LELDOOM.git
This game is a simple project of mine, it's never going to be released on any gaming platform.
- I made this game as my final school year work, I had to learn basics of Unity and C# by myself
- Developing this game took approximately half a year
- You can view my trello board here
- If you find any problem, solution, or you need help with something, message me at discord: _kexo
- Weapons aren't made in scriptable objects, which makes the code a lot messier
- PlayerMovement and Sliding scripts need to be merged into one
- Sliding sometimes bugs out on slopes
- Optimize PlayerMovement script
- Completely rework ceiling detection when player is under something
- Make bunny-hop functions more readable
- Rewrite settings save system, replace Prefs with JSON saving
- Optimize interaction detection
- Rewrite Wave script
- Make scripts that manage basic and repetetive operations (StateManagers)
- Agent colliders are moving from it's place
- OnCollisionEnter or OnTriggerEnter functions should be only in one script rather than on multiple scripts
- SphereCast functions not working properly on enemy sight detection, RayCast function is not ideal for projectiles
- Enemies merge into one group
- Game isn't optimized, I've tried occlusion culling, batching, GPU instancing, setting static objects - nothing helped, more likely deeper Unity issue
- ScreamingBrainStudios - old school textures
- Elbolilloduro - PSX style models
- GGBotNet - PSX style cars
- TheRealSwirls - PSX horror music
- Doctor_sci3nce - PSX style ammo and weapons
- obliviist - Capybara model :3
- Wildenza - PSX Malorian gun model
- mextie - Glock model
- Kamelionn - PSX style TommyGun and MG3 weapon models
- forst - Detailed tree models
- Staggart Creations - Stylized grass shader
- ATOMICU3D - Towers pack
- onemansymphony - DOOM like soundtrack
- Thank you DDuck for helping me fix certains problems I encountered