/fbx2opengles2

This is simple project for importing fbx files to opengles2.0 on iPhone using Autodesk SDK without Unity.

Primary LanguageC++

#fbx2opengles

This is simple project for importing fbx files to opengles2.0 on iPhone using Autodesk SDK without Unity.

It's still in progress...

Features
  • read fbx file and convert to Objective-C++
  • read info about animation (stacks, layers, curves)
  • texturing
  • read complex fbx files
  • possibility to control object (move, rotate, scale etc)
TODO:
  • read bones as separate obj and display them
  • apply animations and display it

If u want to help - just create new pull request :)

Usefull Links
Links described problems
Samples (for current version)

sample1 sample2 sample3