This is a simple 2D chess game created using Unity game engine. The game is designed to be played by one player with an AI and AI vs AI. The game has the basic rules of chess implemented, including moves, capturing, and checkmate. The game has a simple user interface and graphics, and it can be easily customized and extended.
To clone the project from GitHub, follow these steps:
- Open your command prompt or terminal.
- Change the current working directory to the location where you want the cloned directory.
- Type the following command:
git clone https://github.com/Basel-anaya/ChessAI-Unity-2D.git
- Press Enter to create your local clone.
To export the project in Unity, follow these steps:
- Open the project in Unity.
- Go to
File
>Build Settings
. - In the
Build Settings
window, select the platform you want to build for (e.g., Windows, Mac, Linux). - Click the "Switch Platform" button if necessary.
- Set the target device and other build settings as desired.
- Click the "Build" button.
- Choose the location where you want to save the executable file.
- Click "Save" to generate the executable file.
The assets
and project settings
files are included in the repository, so you don't need to import them separately. If you want to modify the assets or project settings, you can do so by opening the project in Unity and making the changes there.
This game was created by Basel Anaya. If you have any questions or comments, you can reach me at baselanaya@gmail.com
.
This project is licensed under the GNU GENERAL PUBLIC LICENSE v3.0 License. See the LICENSE.md
file for details