Issues
- 0
'flipH' issue
#44 opened by DarkblooM-IO - 2
not compatible with love 11.x
#42 opened by viniciusxboxdev - 0
- 0
Wrong typo
#41 opened by macartur - 0
animation:update(dt) not working
#40 opened by ropoko - 0
(suggestion)fps2ms
#39 opened by Vovkiv - 7
- 2
- 0
Portuguese version of Readme
#34 opened by leilaapsilva - 3
- 1
Possible to crop frame of animation?
#31 opened by jakebesworth - 7
Flickering with onLoop gotoFrame
#19 opened by jaythomas - 2
There is no frame for x=value, y=value
#25 opened by gmestanley - 4
Improving documentation
#23 opened by magroski - 7
Add support for SpriteBatches
#15 opened by Bobbyjoness - 1
Is this project upgrading to 0.10.0?
#14 opened by jorge-jbs - 2
Accessors to current frame width and height
#13 opened by alesegdia - 4
Add spritesheet and sprite abstractors
#9 opened by sad-pixel - 3
- 1
Ability to play animations backwards in time
#5 opened by kikito - 1
"flip" method(s)
#4 opened by kikito - 1
grid('a-b,q-r') unexpected behavior
#3 opened by vrld - 2
Consider an animation:clone() function
#1 opened by Kadoba - 3
"once" animation endings can't be tested
#2 opened by Kadoba