BMeshGeneration

This is a little showcase of generating a 3D model from multiple nodes.

We Create Nodes that represent the body part of the model and hierarchise them with the unity hierarchy transform.

It was greatly inspired by

  • Blender Skin Modifier
  • Ji, Zhongping; Liu, Ligang; Wang, Yigang (2010). B-Mesh : A Fast Modeling System for Base Meshes of 3D Articulated Shapes

Some part of the code can still be optimized