IRON PAC-MAN
AT A GLANCE: Technologies Employed
- HTML5
- CSS3
- JavaScript
- DOM manipulation
The goal of this project was to build a basic but functional game that can be rendered and played in a web browser. To this end, I chose Pac-Man as the theme for my game. It is said, after all, that imitation is the highest form of flattery.
I used HTML, CSS, and JavaScript to create and compile my Pac-Man tribute. More importantly, I used techniques that employ DOM manipulation. This is in contrast to my inital game 'Bouncy Blast', which uses the HTML5 canvas feature.
I primarily used VS Code and Dev Tools to render and debug my code. This was one of the largest projects I have ever attempted alone; nonetheless, I achieved the successful creation of a viable working model of the iconic Pac-Man game.
Credit for assistance goes to my Ironahck instructors Juan and Niko, who assisted with both my starter code and the integration of the ghost sprite. The reason the game is called IRON PAC-MAN is that it is very hard to beat in the traditional sense, because, as you will see, I added a special ability to the ghost since there is only one.
I am using GitHub Pages to render the finished product, which is playable in any modern web browser using the arrow keys for control.