Pinned Repositories
abseil-cpp
Abseil Common Libraries (C++)
acl
Server framework and network components written by C/C++ for Linux, Mac, FreeBSD, Solaris(x86), Windows, Android, IOS
actor-framework
An Open Source Implementation of the Actor Model in C++
agones
Dedicated Game Server Hosting and Scaling for Multiplayer Games on Kubernetes
albedo-boot
AlbedoBoot 是一个Java企业应用开源框架,基于jhipster快速开发框架,使用经典技术组合(SpringBoot、SpringCloud、Spring MVC、MyBatis/Hibernate、Metronic),包括核心模块如:组织机构、角色用户、权限授权、数据权限、代码生成、定时任务等。
anax
An open source C++ entity system.
ARK
ARK is a lightweight, agility, scalable, distributed plugin framework written by C++,make it easier and faster to create your own game server, which with Unity3d client. Plan to support UE4, Cocos2dx client.
asio_benchmark
atframe_utils
cxx utils code
atsf4g-co
service framework for game server using libatbus, libatapp, libcopp and etc.
kingjeffli's Repositories
kingjeffli/abseil-cpp
Abseil Common Libraries (C++)
kingjeffli/agones
Dedicated Game Server Hosting and Scaling for Multiplayer Games on Kubernetes
kingjeffli/awesome
😎 Awesome lists about all kinds of interesting topics
kingjeffli/bitcoin
Bitcoin Core integration/staging tree
kingjeffli/build-tracker
A set of tools to track the size of your build artifacts over time.
kingjeffli/cpp-httplib
A C++ header-only HTTP/HTTPS server and client library
kingjeffli/endless-sky
Space exploration, trading, and combat game.
kingjeffli/entt
Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
kingjeffli/GeekServer
基于.Netcore的开发效率高,性能强,跨平台,持久化层透明,支持不停服热更新的游戏服务器。Best for your unity game server!
kingjeffli/hello-algo
《Hello 算法》:动画图解、一键运行的数据结构与算法教程,支持 Java, C++, Python, Go, JS, TS, C#, Swift, Rust, Dart, Zig 等语言。
kingjeffli/jetcache-go
JetCache-go is a Go cache framework. | 多级缓存 | 异步刷新 | 防穿透 | 指标采集 | 自动降级 | 批量查询 |
kingjeffli/kuma
A network library implemented in C++, supports TCP/UDP/HTTP/HTTP2/WebSocket/SSL on platform Linux/Windows/OSX/iOS/Android.
kingjeffli/librdkafka
The Apache Kafka C/C++ library
kingjeffli/m3game
A GameServer framework built using Golang and GRPC
kingjeffli/memory
STL compatible C++ memory allocator library using a new RawAllocator concept that is similar to an Allocator but easier to use and write.
kingjeffli/miniupnp
UPnP IGD implementation
kingjeffli/MWSE
Morrowind Script Extender v2
kingjeffli/NanaZip
The 7-Zip derivative intended for the modern Windows experience
kingjeffli/nano
Lightweight, facility, high performance golang based game server framework
kingjeffli/nightingale
An all-in-one observability solution which aims to combine the advantages of Prometheus and Grafana. It manages alert rules and visualizes metrics, logs, traces in a beautiful web UI.
kingjeffli/nvui
A modern frontend for Neovim.
kingjeffli/open-match
Flexible, extensible, and scalable video game matchmaking.
kingjeffli/pitaya
Scalable game server framework with clustering support and client libraries for iOS, Android, Unity and others through the C SDK.
kingjeffli/pulsar-client-cpp
Apache Pulsar C++ client library
kingjeffli/redis-GunYu
kingjeffli/rr
Record and Replay Framework
kingjeffli/seastar
High performance server-side application framework
kingjeffli/siyuan
A privacy-first, self-hosted, fully open source personal knowledge management software, written in typescript and golang.
kingjeffli/spring
A powerful free cross-platform RTS game engine. - Report issues at https://springrts.com/mantis/
kingjeffli/zinx
A lightweight concurrent server framework based on Golang.