/GLImageProcessing

iOS code samples demonstrating how to use OpenGL ES 2.0 for common image processing tasks

Primary LanguageObjective-C

GLImageProcessing

iOS code samples demonstrating how to use OpenGL ES 2.0 for common image processing tasks

Update Code to Xcode13

    fragShaderPathname = [[NSBundle mainBundle] pathForResource:@"RippleShader" ofType:@"fsh"];

you can replace "VignetteShader" fragment shader with other different shaders in Shaders List