Vlc.DotNet is a .net library that hosts the audio/video capabilities of the VLC libraries. In other words, it's a .net wrapper around libvlc
.
It can work on any .net framework version starting from .net 2.0 and .net standard 1.3 (starting from Vlc.DotNet 2.2.1).
On the front-end side, two components are currently available to make it easy to integrate in your apps. One is for WinForms, the other for WPF.
The WPF control has been rewritten from scratch from 2.x.
The old WPF control was just a wrapper around the WinForms control. This led to some issues (Airspace issue...) and lacked some WPF-ish features.
That's why a new control has been written. To be fair, first versions of Vlc.DotNet were built with that techique, but back then, there were issues in the .net framework causing the memory usage to explode. As of 2018, this issue is resolved.
You have in fact two options:
- Use the new WPF control. You might notice a performance impact when reading, for example, a 4k @ 60 fps video on a low-end computer. However, you can do whatever you like, just as a normal ImageSource in WPF.
- Wrap the Vlc.DotNet.WinForms control in a WinFormHost . It offers better performance, but you will experience Airspace issues (see #296) if you need to write over the video.
The right option to use depends on your needs.
See the discussion #249 and pull request : #365
It all starts with those three steps :
- Install one of the NuGet Packages below
- Install
libvlc
libraries from one of the official distributions (To be improved, see #288) - Integrate it into your app
See the Getting started wiki
Branch | Build | Description |
---|---|---|
master | Latest stable version | |
develop | Latest features (may be experimental) |
Packages are available for Vlc libraries. Releases packages follow SEMVER 2.0.0
- Vlc.DotNet.Core.Interops : You probably don't want to use this one directly
- Vlc.DotNet.Core : If you don't want to have a video interface, this might be the package to use.
- Vlc.DotNet.Forms : To be used in WinForms projects
- Vlc.DotNet.Wpf : You guessed it, for WPF applications
Prereleases packages are built each time a push is made on develop