This example project serves as a practical guide to building a Pokemon battle simulator using JavaScript. It demonstrates the creation of a custom app for Pokemon game-play, emphasizing the use of classes for an organized and modular structure.
To experience the functionality of this project, follow these steps:
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Clone this project:
git clone [project-repository-url]
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Set up a local repository:
cd [project-folder] git init
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Install npm:
npm install
- Pokemon Class:
- Initialize Pokemon with name, health, and skills
- Manage Pokemon attributes such as magic, form, and crit chance
- AttackSkill Class:
- Define attack skills with name, damage, and attack type:
- Evolution and Skills:
- Evolve Pokemon to new forms using evolvePokemon function
- Dynamic Battles: -Simulate battles between Pokemon pairs with the battle function
To adapt this project for your specific needs, consider the following steps:
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Clone the project:
git clone [project-repository-url]
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Rename the project:
mv [old-project-name] [new-project-name]
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Starter JavaScript project: Utilize this project as a foundation for your JavaScript development.
Your contributions are highly appreciated! If you encounter issues or have improvements, please follow these steps:
- Submit an issue: Use the 'Issues' tab above to report any problems or suggest enhancements.
- Commit fixes: If you're fixing an issue, reference the created issue in your commit message.
This project is a dynamic work in progress. While the current version of the simulator/fight is not final, I am working actively working on its development. Stay tuned for exciting updates!