Brackeys IDE is a fast and free multi-language code editor for Android.
The editorkit
module provides code editor without any support for programming languages.
Add this to your module's build.gradle
file:
dependencies {
implementation 'com.brackeys.ui:editorkit:1.0.0'
}
The editorkit
module does not provide support for syntax highlighting, you need to add specific language dependency.
You can see list of available languages here.
First, you need to add TextProcessor
in your layout:
<com.brackeys.ui.editorkit.widget.TextProcessor
android:layout_width="match_parent"
android:layout_height="match_parent"
android:gravity="top|start"
android:id="@+id/editor" />
Second, you need to provide a Language
object to support syntax highlighting by using following code:
val editor = findViewById<TextProcessor>(R.id.editor)
editor.language = JavaScriptLanguage() // or any other language you want
Third, you need to call setTextContent
to set the text. Avoid using the default setText
method.
editor.setTextContent("your code here")
Also you might want to use setTextContent(PrecomputedTextCompat)
if you're working with large text files.
Finally, after you set the text you need to clear undo/redo history because you don't want to keep the change history of other files.
import com.brackeys.ui.editorkit.utils.UndoStack
editor.undoStack = UndoStack()
editor.redoStack = UndoStack()
Now you can begin using the code editor.
You can change the default code editor's behavior by passing the Config
object to it:
editor.config = Config(
fontSize = 14f, // text size, including the line numbers
fontType = Typeface.MONOSPACE, // typeface, including the line numbers
wordWrap = true, // whether the word wrap enabled
codeCompletion = true, // whether the code suggestions will shown
pinchZoom = true, // whether the zoom gesture enabled
highlightCurrentLine = true, // whether the current line will be highlighted
highlightDelimiters = true, // highlight open/closed brackets beside the cursor
softKeyboard = false, // whether the fullscreen editing keyboard will shown
autoIndentation = true, // whether the auto indentation enabled
autoCloseBrackets = true, // automatically close open parenthesis/bracket/brace
autoCloseQuotes = true, // automatically close single/double quote when typing
useSpacesInsteadOfTabs = true, // insert spaces instead of tabs when using auto-indentation
tabWidth = 4 // the tab width, works together with `useSpacesInsteadOfTabs`
)
To attach the fast scroller you need to add TextScroller
in your layout:
<com.brackeys.ui.editorkit.widget.TextScroller
android:layout_width="30dp"
android:layout_height="match_parent"
android:id="@+id/scroller"
app:thumbNormal="@drawable/fastscroll_normal"
app:thumbDragging="@drawable/fastscroll_pressed"
app:thumbTint="@color/blue"/>
Now you need to pass a reference to a view inside link
method:
val editor = findViewById<TextProcessor>(R.id.editor)
val scroller = findViewById<TextScroller>(R.id.scroller)
scroller.link(editor)
When you working with a code editor you want to see the list of code suggestion. (Note that you have to provide a Language
object before start using it.)
First, you need to create a layout file that will represent the suggestion item inside dropdown menu:
<!-- item_suggestion.xml -->
<TextView xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:singleLine="true"
android:padding="6dp"
android:textSize="12sp"
android:typeface="monospace"
android:id="@+id/title" />
Second, you need to create custom SuggestionAdapter
:
class AutoCompleteAdapter(context: Context) : SuggestionAdapter(context, R.layout.item_suggestion) {
override fun createViewHolder(parent: ViewGroup): SuggestionViewHolder {
val inflater = LayoutInflater.from(parent.context)
val view = inflater.inflate(R.layout.item_suggestion, parent, false)
return AutoCompleteViewHolder(view)
}
class AutoCompleteViewHolder(itemView: View) : SuggestionViewHolder(itemView) {
private val title: TextView = itemView.findViewById(R.id.title)
override fun bind(suggestion: Suggestion?, query: String) {
title.text = suggestion?.text
}
}
}
...and pass it to your code editor:
editor.suggestionAdapter = AutoCompleteAdapter(this)
You can enable/disable suggestions dynamically by changing the codeCompletion
parameter in editor's Config.
The TextProcessor
supports undo/redo operations, but remember that you should always check the ability to undo/redo before calling actual methods:
// Undo
if (editor.canUndo()) {
editor.undo()
}
// Redo
if (editor.canRedo()) {
editor.redo()
}
Also you may have a use case when you want to update undo/redo buttons visibility or other UI after the text replacements is done, this can be achieved by adding OnUndoRedoChangedListener
:
editor.onUndoRedoChangedListener = object : OnUndoRedoChangedListener {
override fun onUndoRedoChanged() {
val canUndo = editor.canUndo()
val canRedo = editor.canRedo()
// ...
}
}
You can use these helper methods to navigate in text:
editor.moveCaretToStartOfLine()
editor.moveCaretToEndOfLine()
editor.moveCaretToPrevWord()
editor.moveCaretToNextWord()
...or use «Go to Line» feature to place the caret at the specific line:
import com.brackeys.ui.editorkit.exception.LineException
try {
editor.gotoLine(lineNumber)
} catch (e: LineException) {
Toast.makeText(this, "Line does not exists", Toast.LENGTH_SHORT).show()
}
Before using find
method you have to provide a search string and FindParams
object:
import com.brackeys.ui.editorkit.model.FindParams
val findParams = FindParams(
regex = false, // whether the regex will be used
matchCase = true, // case sensitive
wordsOnly = true // words only?
)
editor.find("function", findParams)
After that, the TextProcessor
will highlight all find results. You can also navigate between find results using findNext()
and findPrevious()
methods.
To clear find spans use clearFindResultSpans()
method.
If you want to replace selected find result you can use replaceFindResult(replaceText)
method or replaceAllFindResults(replaceText)
to replace all.
If you're using bluetooth keyboard you probably want to use keyboard shortcuts to write your code faster. To support the keyboard shortcuts you need to add ShortcutListener
:
editor.shortcutListener = object : ShortcutListener {
override fun onShortcut(shortcut: Shortcut): Boolean {
val (ctrl, shift, alt, keyCode) = shortcut
return when {
ctrl && keyCode == KeyEvent.KEYCODE_DPAD_LEFT -> editor.moveCaretToStartOfLine()
ctrl && keyCode == KeyEvent.KEYCODE_DPAD_RIGHT -> editor.moveCaretToEndOfLine()
alt && keyCode == KeyEvent.KEYCODE_DPAD_LEFT -> editor.moveCaretToPrevWord()
alt && keyCode == KeyEvent.KEYCODE_DPAD_RIGHT -> editor.moveCaretToNextWord()
// ...
else -> false
}
}
}
The onShortcut
method will be invoked only if at least one of following keys is pressed: CTRL, Shift, Alt.
You might already notice that you have to return a Boolean
value as the result of onShortcut
method.
Return true
if the listener has consumed the shortcut event, false
otherwise.
The EditorTheme
class provides some predefined color schemes:
editor.colorScheme = EditorTheme.DARCULA // default
// or you can use one of these:
EditorTheme.MONOKAI
EditorTheme.OBSIDIAN
EditorTheme.LADIES_NIGHT
EditorTheme.TOMORROW_NIGHT
EditorTheme.VISUAL_STUDIO_2013
You can also create custom theme by changing the ColorScheme
properties:
editor.colorScheme = ColorScheme(
textColor = Color.parseColor("#C8C8C8"),
backgroundColor = Color.parseColor("#232323"),
gutterColor = Color.parseColor("#2C2C2C"),
gutterDividerColor = Color.parseColor("#555555"),
gutterCurrentLineNumberColor = Color.parseColor("#FFFFFF"),
gutterTextColor = Color.parseColor("#C6C8C6"),
selectedLineColor = Color.parseColor("#141414"),
selectionColor = Color.parseColor("#454464"),
suggestionQueryColor = Color.parseColor("#4F98F7"),
findResultBackgroundColor = Color.parseColor("#1C3D6B"),
delimiterBackgroundColor = Color.parseColor("#616161"),
syntaxScheme = SyntaxScheme(
numberColor = Color.parseColor("#BACDAB"),
operatorColor = Color.parseColor("#DCDCDC"),
keywordColor = Color.parseColor("#669BD1"),
typeColor = Color.parseColor("#669BD1"),
langConstColor = Color.parseColor("#669BD1"),
preprocessorColor = Color.parseColor("#C49594"),
methodColor = Color.parseColor("#71C6B1"),
stringColor = Color.parseColor("#CE9F89"),
commentColor = Color.parseColor("#6BA455"),
tagColor = Color.parseColor("#DCDCDC"),
tagNameColor = Color.parseColor("#669BD1"),
attrNameColor = Color.parseColor("#C8C8C8"),
attrValueColor = Color.parseColor("#CE9F89"),
entityRefColor = Color.parseColor("#BACDAB")
)
)
The language modules provides support for programming languages. This includes syntax highlighting, code suggestions and source code parser.
(Note that source code parser currently works only in language-javascript
module, but it will be implemented for more languages soon)
Select your language and add it's dependency to your module's build.gradle
file:
dependencies {
implementation 'com.brackeys.ui:language-actionscript:1.0.0'
implementation 'com.brackeys.ui:language-base:1.0.0' // for custom language
implementation 'com.brackeys.ui:language-c:1.0.0'
implementation 'com.brackeys.ui:language-cpp:1.0.0'
implementation 'com.brackeys.ui:language-csharp:1.0.0'
implementation 'com.brackeys.ui:language-html:1.0.0'
implementation 'com.brackeys.ui:language-java:1.0.0'
implementation 'com.brackeys.ui:language-javascript:1.0.0'
implementation 'com.brackeys.ui:language-json:1.0.0'
implementation 'com.brackeys.ui:language-kotlin:1.0.0'
implementation 'com.brackeys.ui:language-lisp:1.0.0'
implementation 'com.brackeys.ui:language-lua:1.0.0'
implementation 'com.brackeys.ui:language-markdown:1.0.0'
implementation 'com.brackeys.ui:language-plaintext:1.0.0'
implementation 'com.brackeys.ui:language-python:1.0.0'
implementation 'com.brackeys.ui:language-sql:1.0.0'
implementation 'com.brackeys.ui:language-visualbasic:1.0.0'
implementation 'com.brackeys.ui:language-xml:1.0.0'
}
First, add this to your module's build.gradle
file:
dependencies {
implementation 'com.brackeys.ui:language-base:1.0.0'
}
Second, implement the Language
interface:
import com.brackeys.ui.language.base.Language
import com.brackeys.ui.language.base.parser.LanguageParser
import com.brackeys.ui.language.base.provider.SuggestionProvider
import com.brackeys.ui.language.base.styler.LanguageStyler
class CustomLanguage : Language {
override fun getName(): String {
return "custom language"
}
override fun getParser(): LanguageParser {
return CustomParser()
}
override fun getProvider(): SuggestionProvider {
return CustomProvider()
}
override fun getStyler(): LanguageStyler {
return CustomStyler()
}
}
Every language consist of 3 key components:
- LanguageParser is responsible for analyzing the source code. The code editor does not use this component directly.
- SuggestionProvider is responsible for collecting the names of functions, fields, and keywords within your file scope. The code editor use this component to display the list of code suggestions.
- LanguageStyler is responsible for syntax highlighting. The code editor use this component to display all spans on the screen.
LanguageParser
is an interface which detects syntax errors so you can display them in the TextProcessor
later.
To create a custom parser you need to implement execute
method that will return a ParseResult
model as the result.
If ParseResult
contains an exception it means that the source code can't compile and contains syntax errors. You should highlight an error line by calling editor.setErrorLine(lineNumber)
method.
Remember, that you shouldn't use this method on the main thread.
class CustomParser : LanguageParser {
override fun execute(name: String, source: String): ParseResult {
// TODO Implement parser
val lineNumber = 0
val columnNumber = 0
val parseException = ParseException("describe exception here", lineNumber, columnNumber)
return ParseResult(parseException)
}
}
SuggestionProvider
is an interface which provides code suggestions to display them in the TextProcessor
.
After calling setTextContent
the code editor will call processLine
for each line to find all code suggestions.
Also this method will be called every time text changes for the specific line, so you can keep your suggestion list up to date.
class CustomProvider : SuggestionProvider {
// You can use WordsManager
// if you don't want to write the language-specific implementation
private val wordsManager = WordsManager()
override fun getAll(): Set<Suggestion> {
return wordsManager.getWords()
}
override fun processLine(lineNumber: Int, text: String) {
wordsManager.processLine(lineNumber, text)
}
override fun deleteLine(lineNumber: Int) {
wordsManager.deleteLine(lineNumber)
}
override fun clearLines() {
wordsManager.clearLines()
}
}
LanguageStyler
is an interface which provides syntax highlight spans to display them in the TextProcessor
.
The execute
method will be executed on the main thread. That means the UI blocks during the execution and no interaction is possible for this period. The code editor never use this method directly.
The enqueue
method it's just asynchronous version of execute
that will be called every time the text changes.
You can use regex or lexer in the execute
method to match all the spans in the text.
Remember: the more spans you add, the more time it takes to render on the main thread.
class CustomStyler : LanguageStyler {
private var task: StylingTask? = null
override fun execute(sourceCode: String, syntaxScheme: SyntaxScheme): List<SyntaxHighlightSpan> {
val syntaxHighlightSpans = mutableListOf<SyntaxHighlightSpan>()
// TODO Implement syntax highlighting
return syntaxHighlightSpans
}
// StylingResult it's just a callback (List<SyntaxHighlightSpan>) -> Unit
override fun enqueue(sourceCode: String, syntaxScheme: SyntaxScheme, stylingResult: StylingResult) {
task?.cancelTask()
task = StylingTask(
doAsync = { execute(sourceCode, syntaxScheme) },
onSuccess = stylingResult
)
task?.executeTask()
}
override fun cancel() {
task?.cancelTask()
task = null
}
}