test mermaid
sequenceDiagram
actor Me
participant PizzaRestaurant
Me->>PizzaRestaurant: Hello, I want to order special pizza.
PizzaRestaurant->>Me: The special one, Yeah, 10$.
Me->>PizzaRestaurant: Pay 10$.
loop Carfting pizza
PizzaRestaurant->>PizzaRestaurant: Carfting with love
end
PizzaRestaurant->>Me: Here you are, the special one
Me->>PizzaRestaurant: Yummy!
PizzaRestaurant->>Me: Thanks, enjoy your pizza!
flowchart LR
A[Hard] -->|Text| B(Round)
B --> C{Decision}
C -->|One| D[Result 1]
C -->|Two| E[Result 2]
sequenceDiagram
Alice->>John: Hello John, how are you?
loop Healthcheck
John->>John: Fight against hypochondria
end
Note right of John: Rational thoughts!
John-->>Alice: Great!
John->>Bob: How about you?
Bob-->>John: Jolly good!
gantt
section Section
Completed :done, des1, 2014-01-06,2014-01-08
Active :active, des2, 2014-01-07, 3d
Parallel 1 : des3, after des1, 1d
Parallel 2 : des4, after des1, 1d
Parallel 3 : des5, after des3, 1d
Parallel 4 : des6, after des4, 1d
classDiagram
Class01 <|-- AveryLongClass : Cool
<<Interface>> Class01
Class09 --> C2 : Where am i?
Class09 --* C3
Class09 --|> Class07
Class07 : equals()
Class07 : Object[] elementData
Class01 : size()
Class01 : int chimp
Class01 : int gorilla
class Class10 {
<<service>>
int id
size()
}
stateDiagram-v2
[*] --> Still
Still --> [*]
Still --> Moving
Moving --> Still
Moving --> Crash
Crash --> [*]
pie
"Dogs" : 386
"Cats" : 85
"Rats" : 15
journey
title My working day
section Go to work
Make tea: 5: Me
Go upstairs: 3: Me
Do work: 1: Me, Cat
section Go home
Go downstairs: 5: Me
Sit down: 3: Me