Run an embedded copy of ZeroNet in your Godot game.
ZeroNet Godot can be installed directly from Godot using Godot Asset Library. Find ZeroNet Godot on the Asset Library here.
Otherwise, ZeroNet Godot can be installed manually by downloading this repo and placing the files in addons/ZeroNet
in your game files.
To start a running copy of ZeroNet, use:
ZeroNet.start()
You may also specify an optional port:
ZeroNet.start(12345)
The default port is 43110
.
To stop the currently running copy of ZeroNet, use:
ZeroNet.stop()
If ZeroNet is not currently running, or if an instance of ZeroNet is running that wasn't started by this plugin, this is a no-op.
If you want to ensure that ZeroNet does not continue running when your game is quit, add the following to a node that exists in the scene tree (or a Singleton):
func _exit_tree():
ZeroNet.stop()