Pinned Repositories
ar-plane
c-plus-plus
cesium
An open-source JavaScript library for world-class 3D globes and maps :earth_americas:
code_scratch
deepid-implementation
DeepID-implementation is an implementation of paper "Deep Learning Face Representation from Predicting 10,000 Classes"
dense_depth_priors_nerf
Dense Depth Priors for Neural Radiance Fields from Sparse Input Views
DFAO-unity
Distance Field Ambient Occlusion, implemented in Unity, as an extension of SDFr
DirectVoxGO
Direct voxel grid optimization for fast radiance field reconstruction.
dreamfields-3D
A colab friendly toolkit to generate 3D mesh model / video / nerf instance / multiview images of colourful 3D objects by text and image prompts input, based on dreamfields.
filament
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
kjunsong's Repositories
kjunsong/cesium
An open-source JavaScript library for world-class 3D globes and maps :earth_americas:
kjunsong/code_scratch
kjunsong/dreamfields-3D
A colab friendly toolkit to generate 3D mesh model / video / nerf instance / multiview images of colourful 3D objects by text and image prompts input, based on dreamfields.
kjunsong/filament
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
kjunsong/fourier-feature-networks
Fourier Features Let Networks Learn High Frequency Functions in Low Dimensional Domains
kjunsong/glslang
Khronos-reference front end for GLSL/ESSL, partial front end for HLSL, and a SPIR-V generator.
kjunsong/GoldRetriever
Create and host retrieval plugins for ChatGPT in one click
kjunsong/Ha-NeRF
Ha-NeRF (Hallucinated Neural Radiance Fields in the Wild) using pytorch.
kjunsong/INSTA
INSTA - Instant Volumetric Head Avatars [CVPR2023]
kjunsong/jax
Composable transformations of Python+NumPy programs: differentiate, vectorize, JIT to GPU/TPU, and more
kjunsong/mitsuba
Mitsuba renderer main repository
kjunsong/MobileNeRF-Unity-Viewer
An unofficial Unity port of the MobileNeRF viewer
kjunsong/multinerf
A Code Release for Mip-NeRF 360, Ref-NeRF, and RawNeRF
kjunsong/NeRF-OSR-light
NeRF for Outdoor Scene Relighting [ECCV 2022]
kjunsong/nerf2mesh
Delicate Textured Mesh Recovery from NeRF via Adaptive Surface Refinement
kjunsong/nerf_pl
NeRF (Neural Radiance Fields) and NeRF in the Wild using pytorch-lightning
kjunsong/nerfacc
A General NeRF Acceleration Toolbox in PyTorch.
kjunsong/OneEuroFilter
Simple Python and Julia implementations of the 1€ Filter. The codes can be used as a pseudocode for implementing the algorithm in other languages.
kjunsong/opengl-tutorials
Tutorials from the following playlist: https://www.youtube.com/playlist?list=PLPaoO-vpZnumdcb4tZc4x5Q-v7CkrQ6M-
kjunsong/pbrt-v4
Source code to pbrt, the ray tracer described in the forthcoming 4th edition of the "Physically Based Rendering: From Theory to Implementation" book.
kjunsong/Piccolo
Piccolo (formerly Pilot) – mini game engine for games104
kjunsong/RayTracing
YouTube ray tracing series
kjunsong/RayTracingInVulkan
Implementation of Peter Shirley's Ray Tracing In One Weekend book using Vulkan and NVIDIA's RTX extension.
kjunsong/SDL
Simple Directmedia Layer
kjunsong/stable-dreamfusion
A pytorch implementation of text-to-3D dreamfusion, powered by stable diffusion.
kjunsong/thegibook
《全局光照技术:从离线到实时渲染》
kjunsong/volrend
PlenOctree Volume Rendering (supports CUDA & fragment shader backends)
kjunsong/Vulkan
Examples and demos for the new Vulkan API
kjunsong/Walnut
Walnut is a simple application framework for Vulkan and Dear ImGui apps
kjunsong/XbsjEarthUI
XbsjEarthUI是基于Cesium和EarthSDK的三维GIS/BIM的UI模板,可以基于此定制自己的三维App