MacOS segfault
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kixorz commented
Hello,
I built the project on MacOS 12.5 Monterey and when I try to run it I get the log below. Any ideas on what I could do to make the project run?
./client
qengine v0.1.0
==============
Byte ordering: little endian
Added packfile './assets/pak0.pak' (3307 files).
Added packfile './assets/pak1.pak' (279 files).
Added packfile './assets/pak2.pak' (2 files).
Added packfile '/Users/asdf/dev/qengine/build//assets/pak0.pak' (3307 files).
Added packfile '/Users/asdf/dev/qengine/build//assets/pak1.pak' (279 files).
Added packfile '/Users/asdf/dev/qengine/build//assets/pak2.pak' (2 files).
Using '/Users/asdf/dev/qengine/build//assets' for writing.
execing default.cfg
You can't bind the special key "ESCAPE"!
You can't bind the special key "~"!
You can't bind the special key "`"!
couldn't exec config.cfg
couldn't exec autoexec.cfg
Console initialized.
Sound init
Starting SDL audio callback.
SDL audio driver is "coreaudio".
SDL audio initialized.
Sound sampling rate: 44100
SDL version is: 2.0.22
SDL video driver is "cocoa".
setting mode 0: 320 240
808k surface cache
Byte ordering: little endian
Successfully loaded renderer
Unknown command "start"
... <long delay> ...
Loading plaque timed out.
Version: 0.1.0
Compiler: Apple LLVM 13.1.6 (clang-1316.0.21.2.5)
Signal: 11
zsh: segmentation fault ./client