kle-sd's Stars
cockroachdb/cockroach
CockroachDB — the cloud native, distributed SQL database designed for high availability, effortless scale, and control over data placement.
microsoft/garnet
Garnet is a remote cache-store from Microsoft Research that offers strong performance (throughput and latency), scalability, storage, recovery, cluster sharding, key migration, and replication features. Garnet can work with existing Redis clients.
langchain-ai/langgraph
Build resilient language agents as graphs.
testcontainers/testcontainers-dotnet
A library to support tests with throwaway instances of Docker containers for all compatible .NET Standard versions.
googleforgames/open-match
Flexible, extensible, and scalable video game matchmaking.
microsoft/kiota
OpenAPI based HTTP Client code generator
jbogard/Respawn
Intelligent database cleaner for integration tests
madelson/DistributedLock
A .NET library for distributed synchronization
servicetitan/Stl.Fusion
Build real-time apps (Blazor included) with less than 1% of extra code responsible for real-time updates. Host 10-1000x faster APIs relying on transparent and nearly 100% consistent caching. We call it DREAM, or Distributed REActive Memoization, and it's here to turn real-time on!
SteveDunn/Vogen
A semi-opinionated library which is a source generator and a code analyser. It Source generates Value Objects
edandersen/core-admin
Fully automatic admin site CRUD UI generator for ASP.NET Core and .NET 8
aws-solutions/distributed-load-testing-on-aws
Distributed Load Testing on AWS
Lecrapouille/gdcef
[Plugin][Version 0.16.1][Functional] Chromium Embedded Framework Webview for Godot 4
psanford/donutdb
Store and query a sqlite db directly backed by DynamoDB.
chickensoft-games/setup-godot
Setup Godot for headless use with macOS, Windows, and Linux CI/CD runners.
tpeczek/Demo.AspNetCore.WebSockets
Sample project for demonstrating low-level WebSocket protocol aspects in ASP.NET Core
aws-samples/fargate-game-servers
This repository contains an example solution on how to scale a fleet of game servers on AWS Fargate on Elastic Container Service and route players to game sessions using a Serverless backend. Game Server data is stored in ElastiCache Redis. All resources are deployed with Infrastructure as Code using CloudFormation, Serverless Application Model, Docker and bash/powershell scripts. By leveraging AWS Fargate for your game servers you don't need to manage the underlying virtual machines.
henriquelalves/SnakeVersusWebRTC
A simple Godot Peer-to-Peer browser game, made with WebRTC
rylydou/godot-cheatsheet
A debug console your Godot game
LettucePie/ios-plugin-integrate-demo
A Demo/Guide on how to integrate iOS Plugins into Godot 4.0
timoschwarzer/godot-applinks
Godot Android Plugin (3.2.2+) for getting intent data for App Links
cengiz-pz/godot-android-deeplink-plugin
Enables application deep link functionality for Android apps
DrMoriarty/godot-firebase-cloudmessaging
Firebase Cloud Messaging plugin for Godot ening
TheColorRed/godot-di
Godot Dependency Injection
bryanmylee/godot-multiplayer
A minimal Godot project with cross-platform authentication and matchmaking
funseek/godot-ios-firebase-analytics
Firebase Analytics iOS Plugin for Godot
kyboon/GodotFirebaseTutorial
cockroachdb/efcore.pg.cockroach
V-Sekai/godot_open_telemetry
BraveEvidence/GodotSampleStatic