Asynchronous library for interacting with Fortnite and EpicGames' API and XMPP services.
Note: This library is still under developement so breaking changes might happen at any time.
Some key features:
- Full support for Friends.
- Support for XMPP events including friend and party messages + many more.
- Support for Parties.
- Support for Battle Royale stats.
https://fortnitepy.readthedocs.io/en/latest/
# windows
py -3 -m pip install -U git+https://github.com/klldme/fortnitepy-edit
py -3 -m pip install -U fortnitepy-edit
# linux
python3 -m pip install -U git+https://github.com/klldme/fortnitepy-edit
python3 -m pip install -U fortnitepy-edit
import fortnitepy
import json
import os
from fortnitepy.ext import commands
email = 'email@email.com'
password = 'password1'
filename = 'device_auths.json'
def get_device_auth_details():
if os.path.isfile(filename):
with open(filename, 'r') as fp:
return json.load(fp)
return {}
def store_device_auth_details(email, details):
existing = get_device_auth_details()
existing[email] = details
with open(filename, 'w') as fp:
json.dump(existing, fp)
device_auth_details = get_device_auth_details().get(email, {})
bot = commands.Bot(
command_prefix='!',
auth=fortnitepy.AdvancedAuth(
email=email,
password=password,
prompt_authorization_code=True,
prompt_code_if_invalid=True,
delete_existing_device_auths=True,
**device_auth_details
)
)
@bot.event
async def event_device_auth_generate(details, email):
store_device_auth_details(email, details)
@bot.event
async def event_ready():
print('----------------')
print('Bot ready as')
print(bot.user.display_name)
print(bot.user.id)
print('----------------')
@bot.event
async def event_friend_request(request):
await request.accept()
@bot.command()
async def hello(ctx):
await ctx.send('Hello!')
bot.run()
How to get a one time authorization code:
- Log into the epic games account of your choice here.
- Copy the hex part from the url that shows up as showcased by the image below: