Pinned Repositories
bsuir-bug-tracker
Win32 API C++ OOP Abstraction, and simple bug tracker app created on top of it. Does not use any 3rdParty libraries. This is a BSUIR university project.
bsuir-cw-library
C++ Frontend and Backend for a library management system. It is a BSUIR university project.
conway-game-of-life
The "Game of Life", also known simply as "Life". Devised by John Horton Conway back in 1970.
demo-model-viewer
Simple model viewer app with customizable renderer
DirectX-Graphics-Samples
This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.
GASDocumentation
My understanding of Unreal Engine 5's GameplayAbilitySystem plugin with a simple multiplayer sample project.
glsl-editor
GLSL editor with live preview.
HLSL-ConstantBufferLayoutVisualizer
HLSL Constant Buffer Layout Visualizer
krendrr
DirectX 12 Deferred Renderer
rtsp-viewer-widget
A widget to view RTSP streams from provided URI.
kmarkindev's Repositories
kmarkindev/rtsp-viewer-widget
A widget to view RTSP streams from provided URI.
kmarkindev/glsl-editor
GLSL editor with live preview.
kmarkindev/conway-game-of-life
The "Game of Life", also known simply as "Life". Devised by John Horton Conway back in 1970.
kmarkindev/demo-model-viewer
Simple model viewer app with customizable renderer
kmarkindev/unity-brackeys-ld38-clone
Clone of Ludum Dare 38 game from Brackeys implemented by myself.
kmarkindev/bsuir-bug-tracker
Win32 API C++ OOP Abstraction, and simple bug tracker app created on top of it. Does not use any 3rdParty libraries. This is a BSUIR university project.
kmarkindev/bsuir-cw-library
C++ Frontend and Backend for a library management system. It is a BSUIR university project.
kmarkindev/GASDocumentation
My understanding of Unreal Engine 5's GameplayAbilitySystem plugin with a simple multiplayer sample project.
kmarkindev/heli
Player-controlled extensible helicopter implementation written on C++ & Blueprints
kmarkindev/HelloWorld
A C++ Hello World project, using CMake, and GitHub Actions
kmarkindev/kmarkindev
kmarkindev/kmarkindev.github.io
kmarkindev/lockfree
A collection of lock-free data structures written in standard C++11
kmarkindev/ue5hellotriangle
How to render a Hello Triangle in UE5 using it's RHI and SceneViewExtensionBase class