Easy avatar skin changer for Rogue: Genesia with a simple UI.
Choose a new skin pack for each avatar, or mix&match them to create a uniquely cursed combo.
To choose a skin, navigate to Options -> Mods Option -> Easy Avatar Skins and select it from dropdown list.
The mod should pick up skins you download from Steam Workshop automatically.
To create a new skin, navigate to mods folder, create a new folder there and add PNG files for the animations. Any missing files would be replaced by default animations for that particular avatar.
Available folders for new skins are:
- Steam Workshop directory (something like c:\Program Files (x86)\Steam\steamapps\workshop\content\2067920\2966368775)
- Game directory (c:\Program Files (x86)\Steam\steamapps\common\Rogue Genesia\Modded\Mods)
Once you create a folder for your new skin pack, any PNG file with valid name should be picked up by the mod automatically.
File format: (animation type)_(X axis frames)_(Y axis frames).png
. Frame counts are integers. For a basic example, refer to Potato skinpack bundled with the mod.
Currently supported animation types:
- Icon - avatar icon on the avatar selection screen (not an actual animation, just 1 frame)
- Idle - idle animation in game, when you're not running
- IdleHD - idle animation on the avatar selection screen, plays on the background
- Run - running animation in game
- Victory - animation on victory (World Saved / successful completion screen)
- GameOver - animation on game over screen
If you want to upload your newly created skin to Steam Workshop, refer to the guide by Plexus: https://github.com/PlexusDuMenton/RogueGenesiaExampleMod/wiki/Mod-Creation#mod-file-settup.
You will need to add EasyAvatarSkins as a dependency ("HardDependencies": ["knelse.EasyAvatarSkins@0.2"]
).
Enjoy!