knyghtmare/Legend_of_Wesmere_Revised
A rework of the Battle for Wesnoth's Legend of Wesmere campaign. Intermediate Level, 14 scenarios.
LuaGPL-3.0
Issues
- 1
- 2
S3: Witchmire (Scenario Design Flow)
#16 opened by knyghtmare - 2
Art Requirements
#8 opened by knyghtmare - 4
[Maps] Development of Remaining Maps
#17 opened by knyghtmare - 0
Phase 1 Targets
#10 opened by knyghtmare - 1
Cleodil Death Event Issue
#9 opened by knyghtmare - 5
Orcish Shaman-line Consistency
#5 opened by knyghtmare - 1
clean up old hybrid campaign code
#4 opened by knyghtmare - 5
S2: Ashwood Copse (Design directions)
#15 opened by knyghtmare - 0
Phase 5 targets
#14 opened by knyghtmare - 0
Phase 4 Targets
#13 opened by knyghtmare - 0
Phase 3 Targets
#12 opened by knyghtmare - 0
Phase 2 Targets
#11 opened by knyghtmare - 0
S1: adjust for removed side 2
#6 opened by knyghtmare - 0
S2: adjust for removed side 2
#7 opened by knyghtmare - 0
Scenario Dev Macros
#2 opened by knyghtmare - 1
Add event to disable Sylph for Enchantress
#1 opened by knyghtmare - 1
Add new updated Elvish Civilian by Shield
#3 opened by knyghtmare